100% profit from Kao the Kangaroo: Round 2 sales will be donated to the Australian bushfire relief

Kao the Kangaroo: Round 2 is available for only 1.99 USD/EUR on Steam and will provide a lot of joy to the players but it will also help to support Australia in this wildfire crisis.

About Kao The Kangaroo: Round 2:

Play as Kao, the cutest and bravest kangaroo of all video games. Experience the joy of playing a classic 3D single-player platformer filled with various challenges, including fighting, racing and solving puzzles. Bounce through 25 levels set in 5 unique, colorful worlds to rescue your animal friends captured by the evil Hunter and his henchmen!

Key Features:

  • Bounce through 25 levels set in 5 unique, colorful worlds
  • Punch the baddies! Use a variety of different fighting techniques to rescue your friends
  • Approximately 30 challenging enemies to defeat
  • Boss encounters
  • Steam achievements
  • Steam cloud saving
  • High-resolution support
  • Controller support (Xbox 360/ One and PS4)

At the very moment, the whole world is watching Australia suffer due to the unprecedented, disastrous bushfire activity.

We want to unite with Australia in this especially difficult hour as it is really hard to stay idly and watch this catastrophe. We feel obliged to help, as Australia with its wildlife is the motherland of Kao the Kangaroo – main character of our platformer series.

We believe that together with our dearest community we can contribute to the worldwide donations and help those who are in need.

From January 9th until January 19th, 2020 all the profit (100%) from sales of Kao the Kangaroo: Round 2 on Steam will be donated to the WIRES (NSW Wildlife Information, Rescue and Education Service Inc.) 
The sales report and the wire transfer confirmation will be openly available afterward.

 

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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