4Players launches Next-Generation Player Engagement Platform SCILL

4Players GmbH, a subsidiary of Marquard Media Group, is proud to announce that SCILL Play, a second-screen app developed for iOS and Android smartphones and tablets, is now available through Closed Beta access.

SCILL Play empowers players with access to real-time challenges specifically tailored to fit their individual profile and playstyle. With minimal development effort, SCILL™ can significantly increase entertainment value, social interaction, and long-term motivation in current and future videogames.

4Players is focused on building unique value through innovative multimedia solutions for mobile, PC, and console games. SCILL’s prediction-based data platform enables developers and publishers to sustainably increase the engagement-level of their titles and access a new dimension of player statistics to power future game development.

“Free-to-play, competitive gaming, and social media require a new paradigm for game-agnostic player engagement”, says Marc Berekoven, Head of Business Development and Product Manager of the SCILL platform. “With SCILL, we offer developers and publishers a highly effective and easy to implement solution to improve re-playability and significantly increase the associated retention time of gamers, enabling a new dimension for

monetization models.”

How does SCILL™ Play work? Using the free app, players have access to bespoke challenges that are customized to the game matching individual playstyles. During subsequent game sessions, the service evaluates the online log files of the respective game and uses the data to determine whether the goals set have been successfully achieved. SCILL Play will reward success through achievements, rankings and exclusive prizes.

SCILL Play launches in Summer 2019. Developers and publishers are invited to participate in the SCILL Play Beta as of today. Further information can be found at www.scillgame.com.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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