Review: Mekorama (Nintendo Switch)
Guide the adorable robot “B” (because he looks like a Bee) to safety after he crash lands on a strange cubic planet. Think outside of the box to find solutions sometimes in unconventional ways to find a way forward. You’ll be amazed at what’s possible (and necessary!) and before long captivated to get to the end.
Pros:
- Cutesy graphics.
- 31.1mb download size.
- Opening tutorial level.
- Puzzle gameplay.
- Touchscreen controls.
- The game plays out on a cubed location.
- The view can be changed by spinning the level.
- Interact with platform blocks.
- Choose your own level order as you unlock a few levels after each completion.
- Movement is done by clicking squares.
- Four difficulties-easy/medium/tricky/hard.
- Hints-on/off.
- 25 levels in each difficulty.
- Good brain workout.
- Level creator which is easy to use and does a block by block build system.
Cons:
- Tedious repetitive soundtrack.
- Created levels are local play only with no way to share online.
- The level editor lags a fair bit.
- Only one control scheme.
- Controls are fiddly as it doesn’t use a snap to system and instead, the stick is used like a mouse and pointer.
- No leaderboard or scoring system.
- Little replay level.