Review: Mekorama (Nintendo Switch)

Guide the adorable robot “B” (because he looks like a Bee) to safety after he crash lands on a strange cubic planet. Think outside of the box to find solutions sometimes in unconventional ways to find a way forward. You’ll be amazed at what’s possible (and necessary!) and before long captivated to get to the end.

Pros:

  • Cutesy graphics.
  • 31.1mb download size.
  • Opening tutorial level.
  • Puzzle gameplay.
  • Touchscreen controls.
  • The game plays out on a cubed location.
  • The view can be changed by spinning the level.
  • Interact with platform blocks.
  • Choose your own level order as you unlock a few levels after each completion.
  • Movement is done by clicking squares.
  • Four difficulties-easy/medium/tricky/hard.
  • Hints-on/off.
  • 25 levels in each difficulty.
  • Good brain workout.
  • Level creator which is easy to use and does a block by block build system.

Cons:

  • Tedious repetitive soundtrack.
  • Created levels are local play only with no way to share online.
  • The level editor lags a fair bit.
  • Only one control scheme.
  • Controls are fiddly as it doesn’t use a snap to system and instead, the stick is used like a mouse and pointer.
  • No leaderboard or scoring system.
  • Little replay level.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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