A host of new features arrive in Mordheim: City of the Damned

Rogue Factor’s turn based tactical RPG adaptation of Games Workshop’s tabletop game has already received a huge amount of content since its release on Early Access, but as things shape up towards launch, Rogue Factor is back with more in Early Access Phase 5.


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Major changes come to The Cult of the Possessed as they are now receiving random mutation when leveling up, thus changing their physical appearance as well as modifying their statistics. The “thousand eyes” mutation not only gives a uniquely ocular aesthetic to the unit, but you’ll get +10 for initiative as well.

The long awaited Rune System is coming to the game, allowing players to enchant their weapons and equipment. You’ll be able to test the multiple possibilities offered by these enchantments alongside the previously introduced high end gear. Talking about cool gear, you’ll now see visual representation of the different armor sets of all units, thus making it easier to see their level of defense on the battlefield.
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You’ll also find new features such as the in-game chat system, the combat log and many more tweaks and options coming straight from the open communication between Rogue Factor and the players.

On top of that, there’s one new unique map available and another procedural map from the merchant district to sink your teeth (or fangs) into.
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Mordheim: City of the Damned will be 33% off starting from now, lasting until Monday.
More features will be added in the future, such as customisation, consumable items, and Warband levelling.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!