Activision Announce: Cut The Rope: Triple Treat 3DS Exclusive

3DS_L_Titlesheet_NOA

Activision. is bringing Cut the Rope: Triple Treatexclusively to the Nintendo 3DS hand-held system in early 2014. The title will unite 3 full games from ZeptoLab’s hugely successful, Apple Design Award and BAFTA Award-winning, Cut the Rope series – the original mobile version, as well as its first two sequels, Cut the Rope: Experiments and Cut the Rope: Time Travel – in an all-new, 3D experience.

CTR_Triple_Treat_Screen1_1390402341

Cut the Rope: Triple Treat compiles three standalone adventures, bursting with over 650 levels for more than 50 hours of gameplay, as well as the precision control interface of the Nintendo 3DS stylus, online leaderboards, in-game achievements, stereoscopic 3D visuals during gameplay and cheerfully animated Om Nom Stories.

Cut the Rope is a single-player, touch-controlled, physics-based puzzle game starring Om Nom, an adorable green monster with an insatiable appetite for candy. In each scenario, it’s up to you to feed Om Nom the sweet snack he desires by successfully manipulating a series of obstacles with simple taps and swipes, while collecting bonus stars along the way for high scores. Later themes introduce additional mechanics, like steam valves, bubbles, magic objects and teleporting portals, mixing them seamlessly with earlier elements for ever-increasing combinations of trials.

CTR_Triple_Treat_Screen2_1390402342

The result is a charming blend of creative, out-of-the-box design, and thoughtful strategy, easily accessible for young gamers while still providing a challenge to adults and perfect for playing in either quick, casual bursts or longer, more relaxed sessions. Cut the Rope: Experimentsand Cut the Rope: Time Travel expand on the first game with new content and new information about Om Nom’s background story and lineage.

CTR_Triple_Treat_Screen3_1390402342

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!