Adore Review (PlayStation 5)

For this Adore Review, where we play an action creature-collecting game where you build your team of unique creatures and go on a journey to resurrect the God of the Creatures. In Adore, you can customize your game style according to the creatures you capture. Each of them has very different characteristics and abilities. On top of that, there are the Synergy System, Traits, and Special Abilities, which allow for even more varied playstyles and powerful combos.

Adore Review Pros:

  • Nice graphics.
  • 914.1MB Download size.
  • Platinum trophy.
  • Can rebind controls.
  • 3 save slots.
  • Action adventure gameplay.
  • Opening tutorial pop-ups.
  • Isometric view.
  • Cutscenes are a combination of in-game sequences and character art interactions.
  • Capture creatures by lining up and staying in the sweet spot of the arc capture device.
  • Particles can be collected and used to capture creatures, the higher the rarity of a creature the more particles it needs.
  • Press a button and aim your creatures to attack, they auto-attack and use special abilities.
  • At any point, you press a button to recall all creatures back at once.
  • World map location select.
  • Main hub area you always come back to for equipping gear and managing your creatures.
  • Area maps fill in as you play.
  • Creature management allows you to equip them in any slot and move them around.
  • When you clear an area, you can bring up your map and teleport instantly to the next location.
  • Enemies can drop resources and materials.
  • Collectible ladybirds.
  • Areas can have multiple routes.
  • Breakable objects within the world.
  • When you lick up one of the particles you get to choose which state to increase like health, movement, or stamina.
  • At the end of an area, you get a teleport back home.
  • End of location breakdown.
  • Capturing again requires you to stay in the cone of capture and each creature’s area is different from size to speed of capture.
  • Weakening a creature makes capture easier.
  • Locations can have a set amount of attempts before it expires and changes.
  • Each captured creature has its own health bar and you heal them in the village hub.
  • Stamina dictates how many or which creatures you can summon to fight.
  • When you choose a location, you also choose from a set of three objectives. This will determine the types of creatures and materials you could encounter.
  • Bestiary fills in with creatures you encounter.
  • Chests can appear but they need keys which are not always in the exact location.
  • Vendor allows you to buy items, improve Artifacts, and mod Artifacts.
  • Cash can drop from enemies and jars.
  • Collect food and cook up meals for buffs.
  • Save and exit option.
  • Your actual character doesn’t do any attacking and instead just dodges, captures, and releases the creatures out.
  • Pretty simple controls.
  • Creatures earn exp and level up.
  • Each creature is a type and this affects abilities, attacks, and stats.
  • Despite not saying it clearly, you can choose which part you teleport to through the map.
  • Synergies are where you use items to add new abilities and buffs to individual creatures.
  • Cursed is when your creature’s health hits 0 and you have to leave it at the village hub or find an item to restore them.
  • Big boss encounters.
  • Enemies and your creatures can get armor to negate damage.
  • Food can be given to your creatures or yourself and can grant buffs.
  • The rune tree is where you can collect fragments and use them to add powerful runes (buffs) to your character.
  • Due to the mall nature of the events, it’s very moreish.
  • You can rename each creature.

Adore Review Cons:

  • The music is not great.
  • Takes some getting used to the captures.
  • Teleporting doesn’t work properly when you have multiple routes.
  • There is no guiding arrow or anything.
  • Creature attacks are just short auto attacks so it may take multiple commands to kill an enemy.
  • Capturing is OK but it does have a few issues like a small cone of capture area or how easy it is to kill low-level enemies.
  • Slow to start with.
  • Areas are not clear where to go if you miss an area that is more common at the end of a location.
  • Missions may take a few location runs in order to get set materials.
  • The Hud is simple but isn’t always clear like stamina.
  • Enemies don’t respawn in an area.
  • The tutorial is so basic it doesn’t explain how all the locations and objectives work.
  • Aiming your creatures to attack seem redundant as they lock onto the closes threat anyway.
  • I spent cash early on and couldn’t buy the item needed for the mission so I had so much grinding to do for cash.
  • No camera control means you can miss little hiding spots of jars etc.

Related Post: Atlas Fallen Review (Steam)

Adore:

Official website.

Developer: Cadabra Games

Publisher: QUByte Interactive

Store Links –

PlayStation

  • 8/10
    Graphics - 8/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 9/10
    Length - 9/10
  • 9/10
    Fun Factor - 9/10
8/10

Summary

This game did truly surprise me with its depth and creativity. For the first hour, it feels like a Pokemon-style game but without the freedom of catching as many creatures as you want. After that initial hour, the game really starts to open up, you have so much to upgrade from runes to adding new abilities to your creatures, the levels are split up into small event runs and you can choose what to do and where to go whenever you want, each will say the type of enemy and loot you can find so it does help with crafting, etc. It’s still hard to get my head around the fact your actual character doesn’t do any attacks and the way in which you capture is unique but very fiddly and stressful. All said it’s a game that has you thinking you have seen it all but you really haven’t and you get another dollop of content. I found myself doing run after run just to build up fragments, cash, and exp. Honestly, don’t let the visuals or general descriptions put you off, Adore is an adventure game like no other and whilst it takes some time and work to get the most out of it, the gameplay more than holds up.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!