Age of Wonders 4 Review (Steam)
For our Age of Wonders 4 Review, where we rule a fantasy realm of our own design! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn! Triumph Studios’ award-winning strategy series has emerged into a new age, evolving the game’s iconic empire-building, role-playing, and warfare to the next level. A new storytelling event system and hugely customizable empires provide an endlessly replayable experience, where each game adds a new chapter to your ever-growing saga.
Age of Wonders 4 Review Pros:
- Beautiful graphics.
- 14.06GB download size.
- Steam achievements.
- Controller support.
- Uses the Paradox launcher.
- Graphics settings – display mode, monitor, GPU, render scale, v-sync, quality preset, texture quality, anti-aliasing, terrain quality, soil cover quality, shadow quality, SSAO quality, soft particles, reflections, and volumetric lighting.
- Mod support through the launcher.
- Brilliant voicework.
- Mage Haven is a place you live between worlds, as you conquer Realms and take over worlds the rulers (Godirs) will join your Mage Haven.
- Interface settings – scale slider, safe area ratio, unit outlines, army banners, show Hex info, tooltip delay, controller deadzone, mouse deadzone, Hex grid, movement grid, city labels, province labels, and borders.
- Can rebind controls for both keyboard and controller buttons.
- The camera has an Invert axis and sensitivity sliders. Lock the camera or enable edge scrolling.
- Three game modes – quick start, campaign, and online multiplayer.
- Your Mage Haven can be renamed.
- Seven default Realms (fields of rebirth/Valley of wonders/idella/the dunelands/the vacant throne/infinite forest/deadlands), custom, and create your own realm.
- Five difficulties – relaxed, easy, normal, hard, and brutal.
- Realm creation settings – player distance (close/standard/far), players (2 to 9), difficulty, and turn system (classic/simultaneous). Advanced settings let you pick game flow, combat, and full faction control-like difficulty.
- 20 faction presets to choose from or create your own.
- Handy tooltip hovers text.
- Voiced menus.
- Tutorial pop-ups as you play.
- Battles show success rate probability, and if you want to auto or manual combat or just retreat.
- Watch replays of combat even when using auto-combat.
- Recruitment can be done via the menu, you have a hero cap that can be increased by taking over other strongholds.
- Familiar controls.
- Turn-based gameplay.
- Stability is how you find out about your townspeople and morale.
- Troops can be hired and trained. They require upkeep so you need to manage your finances.
- Nearly every menu of the game or option has a clear easy to understand pop-up or info panel.
- Units can only move X amount of distance per turn.
- Fog of war at play so the map uncovers as you explore and move around.
- You watch your units move around the map.
- Imperium is the influence that you earn and is spent on acquiring new cities, new empire skills, and speeding up city growth.
- Empire development is done via a skill tree-like setup, here you can manipulate how the world plays out, the powers available to you, and more.
- Infestations can spawn in a realm and they will get worse as you leave them.
- A full underground system that allows you to gain valuable resources.
- As your town expands, you can choose what the new area turns into from a set of options like quarry, mine, harvesting, etc.
- There is a very handy set of actions on the right to help guide you through all available options and opportunities.
- Minimap on screen showing who owns what.
- Spells can be cast and are sparse but powerful.
- One for the Civ fans out there.
- Set troops to auto-explore for you.
- Multiple choice encounters.
- When dealing with other factions you can create pacts, work together, declare war, etc.
- Heroes earn exp and level up to get rewards and new skills.
- You (the ruler) can earn exp and level up to get points to put into stats for your kingdom, discover and equip new items of clothing/equipment, and change your appearance.
- An absolute time-sink of a game.
- Every turn feels satisfying.
- Choose research tasks to add more options and abilities.
- Pillage enemy resources from their domains.
- Track/untrack any mission/tasks.
- Every realm has multiple win scenarios.
- Play how you want.
- Auto saves frequently.
- Times give you new sets of research like Pyromancy and ice abilities.
- Alignments will show other rulers what kind of person you are and if you can be trusted. It also dictates how much starting trust you get with someone.
- One of the best examples of game addiction!
- Have troops merge by both occupying the same Hex.
- Manual combat is turn-based with each side getting 3 action points. You play in a designated area and can use the environment to your advantage.
- Retry failed battles.
- Pantheon exp is earned even if you surrender.
- The end of the game (by any means) reveals an in-depth look at performance and actions.
Age of Wonders 4 Review Cons:
- The whole launcher management of linking the game to your account, and doing seperate launcher updates.
- So much to take in.
- Takes a few turns to get going.
- The camera is not always ideal when trying to be accurate in a built-up area.
- The tutorial is very broken up and you can miss a lot or not trigger the help.
- Retry failed battles always turn them into manual combat encounters.
- You never feel like you know everything.
- Later on in games, the Ai turn can take ages.
- At times I felt a bit unsure of where to go or what to do.
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Age of Wonders 4:
Developer: Triumph.net |
Publisher: Paradox Interactive
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