Albacete Warrior Review (Xbox Series S)

For this Albacete Warrior Review, where we  Take the role of Spanish ninja Benito, his chicken pal Pepito and his sensei Paco as they embark on a bizarre adventure across the globe! Presented in a mix of 3D environments and 2D pixel art sprites, Albacete Warrior takes traditional side-scrolling beat ‘em up combat into a new dimension, allowing players to “cockslap” hordes of enemies with Benito’s feathered buddy Pepito while running and wall jumping through a huge variety of 3D stages.

Albacete Warrior Review Pros:

  • 2D pixel art in a 3D pixel art world graphics.
  • 3.7GB download size.
  • 1000 Gamerscore.
  • Local two-player support.
  • Action gameplay.
  • Tutorial signs as you play.
  • Humor throughout.
  • Checkpoints.
  • Unlock new abilities as you play through.
  • Mashy combat with combos.
  • Pixel art gore.
  • A wide range of combos.
  • Health pickups can be found.
  • Has a sprinkling of platforming.
  • Big open spaces.
  • Hidden Collectibles.
  • Level select from the menu.

Albacete Warrior Review Cons:

  • No voicework.
  • Checkpoints are far apart meaning a lot of replaying of the same sections over.
  • Mashy combat.
  • When you earn or unlock a new ability, it doesn’t tell you how to do it.
  • So easy to get caught up in the scenery.
  • Enemies are varied but there are many that just explode.
  • Healing animation is long and getting hit when doing it will reduce how much you heal.
  • You don’t get any help with what to do in order to advance.
  • You die far too easily.

Related Post: The Redress Of Mira Review (Xbox Series S)

Albacete Warrior:

Official website.

Developer: FAS3

Publisher: Eastasiasoft

Store Links – 

Xbox

  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 6/10
    Accessibility - 6/10
  • 6/10
    Length - 6/10
  • 6/10
    Fun Factor - 6/10
6.2/10

Summary

A fighting game where all characters are 2D but you play in a 3D world. It’s a fighting game with a bit of platforming, kind of like Streets Of Rage with combos, you unlock new attacks as you go and it does have an impressive stable of combos. The problems far outweigh the positives I’m afraid. The combat is straight-up Mashy and bad, bad in that enemies can shoot you with amazing accuracy, a lot of the enemies explode and you are stuck in a combo animation and get hit, add in the bad checkpointing and be prepared to play a whole lot of the level again and again. It’s just the game never gets going and when it does it’s never satisfying. I never found the game to be enjoyable or even something I wanted to stay with. The combat could be great but everything combined as it is now is just not cohesive or accessible.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!