Android Hunter A Review (Steam)

Android Hunter A Review (Steam)

A robotic uprising swarms the streets and it’s up to you, an advanced Android Hunter, to fight back. Inspired by beloved sidescrolling platformers of the past, Android Hunter A is a well-oiled machine of fast-paced action, smooth platforming, and deadly bosses.

Pros:

  • Decent graphics.
  • 5873MB download size.
  • Steam achievements.
  • Controller support.
  • Graphics-fullscreen, resolution, post-processing, texture quality, and visual effects.
  • Can rebind controls.
  • Action shooter platformer gameplay.
  • Heavy Mega Man influence.
  • Can wall jump, shoot, charge shoot, build up a special attack.
  • Upbeat soundtrack.
  • Enemies respawn and can drop health and charge for your specials.
  • In-game cutscenes.
  • Big boss fights.
  • Checkpoints at boss fights.
  • Eight levels.
  • You pick which one to play each time as they are all unlocked.
  • Base metal-currency and found in-game.
  • Customise-buy and equip new items for visor/head/back and effects.
  • Character stats screen.
  • Online and offline leaderboards.
  • Levels are timed.
  • Fast loading speed.
  • Levels can have multiple paths.
  • Defeat bosses to get their powers and then equip them as you need them.
  • Uses the Megaman slowdown animation when going through a boss door.
  • Six lives before game over and continuing.
  • Game over choices-continue, return to stage select, or return to the main menu.
  • Gallery-shows off some cool art.

Android Hunter A Review (Steam)

Cons:

  • Wouldn’t save my resolution choice.
  • The menu is very basic.
  • Not sure if the controller can be Rebound as the game quits the menu.
  • No tutorials or explanation of controls.
  • The screen is full of color and explosions and the enemies blend in making it hard.
  • Not the fastest restart times.
  • Hard to see far in front of you which makes long jumps a pain.
  • Bosses will repeat an unskippable dialogue exchange every life meanwhile the counter continues to count.
  • Death restarts the level. Enemies respawn instantly upon them leaving your sight, they don’t turn around so you can just grind pickups and health.
  • Boss fights are overly cheesy in tactics and the amount of damage you do to them.
  • One difficulty option.
  • Place yourself right and you can have the enemy show on the screen but not attack you.
  • Bosses have erratic behavior and sometimes will be overly aggressive and other times will just stand there.
  • No voicework.
  • Infuriating controls as the crouch seems like it hates to work.
  • The view is as such that knowing if a drop is death or a floor is a gamble each time and it’s a bitch to see alternate paths or ledges.
  • A lot of one-hit deaths.
  • Can’t quit out from the game back to the main menu.
  • Outside of leaderboards, there is no replayability.
  • Boss fights are just not fun or engaging.
  • Wall jumping is not fluid or particularly great.

Android Hunter A Review (Steam)

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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