Assassin’s Creed Mirage Review (Uplay/PC)

For this Assassin’s Creed Mirage Review, we are Basim, a cunning street thief with nightmarish visions seeking answers and justice. Join an ancient organization and come to understand a new creed – one that will change Basim’s fate in ways he never could have imagined. Become the most versatile Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before.

Assassin’s Creed Mirage Review Pros:

  • Gorgeous graphics.
  • 37.2GB Download size.
  • Uplay achievements.
  • Full controller support.
  • Uplay Connect integration.
  • Action gameplay.
  • Set in 9th-century Baghdad.
  • In-game cutscenes.
  • Tutorial prompts as you play.
  • Can skip cutscenes.
  • Benchmark test for graphics.
  • You can fast-forward conversations.
  • An enchanting soundtrack that captures the atmosphere perfectly.
  • Eagle vision lets you see through walls and see lootable objects, targets, objectives, and pickpocketing opportunities.
  • Pickpocketing is a case of timing a button press to do it quietly and quickly.
  • Excellent voice work.
  • Detection – you can see guards responding to noises when in a restricted area, and use vegetation and crates to hide.
  • Lootable objects throughout the world.
  • Chests can be found and looted.
  • Code entries are seen on the map/compass and are collected orbs that once collected give a brief bit of history of the current area or point of interest.
  • Blacksmiths upgrade gear.
  • Tailors upgrade clothing/armor.
  • Enigmas are found that give an almost riddle to a reward location.
  • You can dismantle constructions as you run to help lose your pursuers.
  • Cartographers can add important locations and hidden treasures to your map.
  • The Banu Musa brothers help enhance and customize tools.
  • Dervis’s Artifacts can be pickpocketed and given to Dervis for Rewards.
  • Loadout- unlock the ability to have two ranged weapons, 2 melee weapons, a shield, and 2 tools. Doing this allows you to have choices when fighting as you can hot-swap between the equipped gear. Especially helpful with ranged as all bows are different like the hunter or warrior types allowing different uses or buffs. You can get fast-firing bows and arrows or ones that cause bleeding for example.
  • A 3D world map that shows points of interest and lets you put custom markers.
  • Get close to enemies in order to eavesdrop.
  • Viewpoints – synchronize them and they can be used as fast travel points.
  • Each area of the map has its own list of Collectibles and discoveries.
  • It seems like the people of the world remember your past indiscretions and will shout out to guards.
  • Equipment has three tiers and you use one of three upgrades per tier. You can freely change them.
  • Contracts are optional and give token rewards.
  • Tokens can be used to bribe preachers to wipe your wanted level, hire people, get better prices at shops, etc.
  • Hire groups of people to distract guards or conceal yourself.
  • Loot levels from common to rare to legendary. Rare and above add buffs and abilities to gear.
  • The compass at the top shows icons and distance.
  • Costume is what you see, not what you are rating, like a transmog it means you can have an ugly yet effective buff but you still look cool with your costume.
  • The overall power level of your character is based on your gear and the power level is used to give areas difficulty scores.
  • A lot of puzzle elements.
  • Many secrets and bonus outfits, costumes, and weapons to find.
  • Synchronization points to uncover the map show icons and act as fast travel points.
  • Strong Assassin’s Creed wall climbing as always.
  • Earn EXP from kills, discovering new places, helping NPC, missions, and clearing out areas.
  • Has throwback mission styles like tailing people.
  • Full underwater exploration.
  • The notoriety meter then fills in as you are spotted, caught stealing or fighting guards.
  • Climbing towers is still e easily done but actually navigating them has more to them.
  • Mount- Only way to travel. You can now have your mount follow the path by holding down X or setting your own marker and pressing a button to have it follow it. Basically, allows you some hands-off time.
  • Photo mode- Filters, Focus, and offset camera options.
  • Multiple ways to do missions and takedowns.
  • A living breathing world, You can just sit back and people-watch.
  • So much to do in the world and you can play it how you want and do what you want.
  • Has a rather excellent mechanic where if you are in cover or round a corner and perform an assassination you grab them and bring them to you as you kill them.
  • Weather day/night cycle and sand storms can happen.
  • Your bird companion. Simply call him in and use him to see ahead, Mark enemies, or stun them. Can even tell you what they are doing ie eating, sleeping, or working. Scanning animals will show what resources they give you.
  • Clean UI. In the game, it is barely there but the pause menu and map are all slick and fluid allowing quick button presses.

Assassin’s Creed Mirage Review Cons:

  • Slight performance hits in built-up areas.
  • I find I have to rely on Eagle Vision more than ever.
  • Any type of lag ruins the pickpocket mini-game.
  • The parkour animations are not as great or fantastical as earlier games.
  • Slow starter with the prologue just an extended tutorial.
  • A lot of the same old fetch quests fill the side mission quota.
  • I get a fair bit of stuttering on my i7 no matter the settings.
  • Losing notoriety is not as easy as in previous games.
  • Slow starter as it builds the story and unlocks abilities over time.
  • The skill tree is laid out in such a way that you haven’t got full control over your build until a lot later.
  • The vision of the enemies doesn’t always feel cohesive.
  • Got hit through walls a fair few times.
  • The path your mount takes can be longer.
  • Quite a bit of empty space.

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Assassin’s Creed Mirage:

Official website.

Developer: Ubisoft

Publisher: Ubisoft

Store Links –

Uplay

  • 9/10
    Graphics - 9/10
  • 9/10
    Sound - 9/10
  • 8/10
    Accessibility - 8/10
  • 9/10
    Length - 9/10
  • 9/10
    Fun Factor - 9/10
8.8/10

Summary

Assassin’s Creed Mirage is a visually stunning game with a download size of 37.2GB. It offers full controller support and Uplay Connect integration, enhancing the overall gaming experience. The action gameplay is complemented by in-game cutscenes, which can be skipped if desired. The game also provides tutorial prompts as you play, making it user-friendly for beginners.

The game’s enchanting soundtrack perfectly captures the atmosphere, immersing players in the world of Assassin’s Creed. Eagle vision is a returning feature that allows players to see through walls and identify lootable objects, targets, objectives, and pickpocketing opportunities. The voice work is excellent, adding depth to the characters and the story.

The game world is rich with lootable objects and chests, and code entries provide brief histories of areas or points of interest. Blacksmiths and tailors can upgrade your gear and clothing/armor respectively. There are also enigmas that offer riddles leading to reward locations. Assassin’s Creed Mirage features a dynamic weather system with a day/night cycle and occasional sand storms, adding to the game’s realism. Your bird companion is a helpful ally, allowing you to scout ahead, mark enemies, and even stun them. The user interface is clean and fluid, enhancing the gaming experience.

The game offers a variety of ways to interact with the world. You can hire groups of people to distract guards or conceal yourself, bribe preachers to wipe your wanted level or use tokens for better prices at shops. The equipment system is robust, with three tiers of upgrades per piece of gear.
However, the game does have some drawbacks. Performance can dip in built-up areas, and any lag can disrupt the pickpocket mini-game. The parkour animations are not as impressive as in earlier games, and the prologue can feel like an extended tutorial. Some side missions can feel repetitive, and there can be stuttering on an i7 processor regardless of the settings.

The game world is expansive, with a 3D world map showing points of interest and allowing custom markers. Viewpoints can be synchronized to uncover the map and act as fast travel points. Each area has its own list of collectibles and discoveries.

The game also includes a notoriety meter that fills as you are spotted or caught stealing or fighting guards. There’s full underwater exploration, and climbing towers have more complexity than in previous games. Losing notoriety is more challenging than in previous games, and the game is a slow starter as it gradually builds the story and unlocks abilities. The skill tree layout restricts full control over your build until later in the game. There are also some issues with enemy vision and getting hit through walls.

Overall, Assassin’s Creed Mirage offers a living, breathing world with so much to do. You can play it how you want and do what you want, making it an excellent addition to the Assassin’s Creed franchise and I haven’t been this excited about the franchise since Origin.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!