Astro Flame Starfighter Review (PlayStation 5)
For this Astro Flame Starfighter Review, where we play a classic scrolling shooter with modern 3D graphics. Upgrade the systems of your spaceship, upgrade your weapons, and sweep away hordes of enemies on your way.
Astro Flame Starfighter Review Pros:
- Nice graphics.
- 488.2MB download size.
- Platinum trophy.
- Shmup gameplay.
- Three difficulties – Easy, normal, and hard.
- Can set auto fire on/off.
- 2.5D perspective.
- You can freely move around the screen.
- Plays on a rolling screen.
- Big boss encounters.
- Health bar system.
- Bullet hell elements.
- You can shoot some enemy projectiles down.
- Spanners give you health.
- Missile button that can be earned.
- End of level breakdown with a 3-star rating.
- Earn credits from enemies and use them to upgrade your ship within the hangar.
- Ship upgrades – main weapon, drone, plasma gun, armor, resurrection, rockets, volley, bomb, battle drone, and protection Wave.
- Vibration feedback on shots.
- Fifteen levels to unlock.
- Can replay any unlocked levels.
- Each level on the map selected shows stars earned.
- Easy to get into.
- Fun to play.
- Shards bonus for destroying all enemies.
- You keep all earned shards when dying and getting a game over.
- Fast loading times.
Astro Flame Starfighter Review Cons:
- No tutorials.
- Cannot rebind controls.
- Doesn’t offer any real game Options.
- The ship upgrades have no description of what they do.
- Hard to see the enemy projectiles at times.
- The pacing is very up and down.
Related Post: Bright Lights Of Svetlov Review (PlayStation 4)
Astro Flame Starfighter:
Official website.
Developer: Sometimes You
Publisher: Sometimes You
Store Links –
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessibility - 7/107/10
- Length - 8/108/10
- Fun Factor - 8/108/10
Summary
A very solid shooter with a lot going on. It’s a tough deal at first with cheap deaths and low-power weapons but once you get some credits in and playing levels over to boost your ship the game really opens up. I love how I unlocked loads of limited abilities down the side of the screen so when I hit the boss fight I could just spam everything at once! The vibration feedback is so simple yet so cool as it makes the game a lot more atmospheric and gives it something new. Sure the lack of any real variation, the problem with not seeing projectiles is a real pain but eventually you level up and power up the ship enough that you can negate this a lot. Overall a cheap strong Shmup that is fun to play and one for the vets and newbies alike.