Atlas Rogues Preview (Glyph Early Access)

Atlas Rogues Preview

Recruit a team of fierce freelancers and experience rogue-lite gameplay like never before. The ever-new constellation of enemies, layouts, and loot make every run unique. You’ll have to work together to survive together – so plan your moves wisely.


  • Decent graphics.
  • Download size.
  • Graphics-fullscreen, resolution and graphics quality (low/medium/high). Can set a different resolution and fullscreen for the menu.
  • Glyph software is its own launcher.
  • Challenge-own in-game achievements.
  • Two game options-solo run and join hosted run.
  • Four characters-Garrison, Lock wood, Helio, and Zuki. Six further characters to unlock.
  • Optional tutorial. Can be replayed.
  • Strategy gameplay.
  • Has an X Com meets Borderlands vibe to it.
  • World map level select.
  • Gimmick-you have 30 days to get a key and goto the final room and stop the meltdown. You get a key buy beating a stronghold and getting all Collectibles as detailed.
  • Rings around enemies-this will show things like health shields and the coverage amount.
  • Every turn you get movement and ability to use.
  • Can sprint to go further.
  • Each ability will have a pop up saying what it does and shows a marker.
  • Levels have a day cost amount and show rewards before entering.
  • Play each level how you want.
  • Play your team members in any order.
  • Damage numbers show up.
  • Power-ups and health pickups in the levels.

Atlas Rogues Preview


  • No controller support.
  • Can’t rebind the controls.
  • Minimal graphic settings.
  • For me, no tutorial showed up until I accidentally hit part of the screen that said I could replay it.
  • No initial explanation of characters.
  • No voice work just text.
  • Spelling mistakes in descriptions.

Atlas Rogues Preview

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!