Battle Kid Fortress Of Peril Review (Xbox Series S)

For our Battle Kid Fortress Of Peril Review, we play as Timmy, who is a promising student in a combat training program. Then this exiled turncoat shows up and exacts his revenge by blowing up the program and stealing their secrets. Now Timmy’s gotta grow up real quick… He springs into action, dawns a secret special combat suit, and pursues the turncoat Chester to the abandoned wizard castle – the Fortress Of Peril.

Battle Kid Fortress Of Peril Review Pros:

  • 8 Bit graphic style.
  • 499.6MB download size.
  • 1000 Gamerscore.
  • Platformer gameplay.
  • Full-color game manual.
  • Four border options.
  • Six difficulties – very easy, easy, normal, hard, very hard, and unfair. This affects enemy hp, your hp, and your death limit.
  • Two game modes – story (cutscenes play) and arcade (skips cutscenes and intro).
  • In-game cutscenes.
  • Chiptune soundtrack.
  • Simple two-button controls.
  • Many enemy types.
  • Checkpoints plenty.
  • Uses passwords for continues/saves.
  • Bring up and change settings, and read the game manual when you want.
  • Big boss encounters.
  • Instant loading times.
  • Tight controls.
  • Plays like a Mega Man game.
  • Excellent retro fun.

Battle Kid Fortress Of Peril Cons:

  • It is straight up just passwords to save/continue unless you do it in one sitting.
  • Difficulty spikes throughout.
  • Can’t quit the game once playing.
  • Limited border options.
  • Cannot rebind controls.

Related Post: Slap The Rocks Review (Xbox Series S)

Battle Kid Fortress Of Peril:

Official website.

Developer: 8-Bit Legit

Publisher: Sivak Games

Store Links – 

Xbox

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessibility - 8/10
  • 8/10
    Length - 8/10
  • 9/10
    Fun Factor - 9/10
8.2/10

Summary

Everyone likes a good platformer and when someone nails the controls and gameplay it’s very hard to find fault, that is the case here with Battle Kid Fortress Of Peril as the controls are so tight that they allow half jumps, turning on the spot and so much more, just that alone is enough to keep you coming back. OK so the game plays very much like a Mega Man game in terms of the platforming and Boss battles but where it differs is when you get the power-ups after a boss fight, it’s not a case of taking the bosses power like in Megaman no instead you get abilities like double jump or show your coordinates!? It’s all very bizarre but you let it go as the level design is that veterans and newbies will struggle to overcome the many devious designs housed in this delightful yet bastard hard gaming experience. Honestly outside of the archaic yet relevant password saving system, Battle Kid Fortress Of Peril is a retro game that stands tall among the best platformers.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!