Blue Prince Review – Every Door Counts in This Unpredictable Puzzle Adventure!

Blue Prince Review takes players deep into an ever-changing world where each doorway leads to a fresh puzzle, and no two experiences are the same. With its unique mechanics and shifting landscapes, this mysterious adventure challenges players to think strategically as they uncover hidden truths. But does Blue Prince Review live up to the hype, or does its unpredictability become its biggest hurdle? Dive in as we break down the gameplay, story, and secrets.

Blue Prince Review Pros:

  • Beautiful graphics.
  • 3.57GB download size.
  • Platinum trophy.
  • Action puzzle gameplay.
  • Game settings – brightness slider and volume.
  • Controller settings – Invert axis, sensitivity slider, field of view slider, and smooth look.
  • The game is simply gorgeous to look at, and a world you want to interact with.
  • First-person view.
  • A save and quit option.
  • The game is split up into days, and at any point, you can call it a day.
  • Blueprint is the map,p and you fill it in as you play by picking which room to build every time you go through a door.
  • Steps play a huge part in the game; you start with 50 a day, and every room you enter takes one away. Once depleted, it’s the end of the day.
  • Such beautiful, impactful menus and fonts, just reading an in-game letter is a joy for the eyes.
  • A full, rich, vibrant 3D game world set within a mansion with grounds around it. You have full 360-degree control.
  • Room layouts can change daily.
  • Each room can offer a benefit, like adding steps to your daily routine, or it can indicate if items can be found within it.
  • You can pause the game.
  • It’s a game that has a strong atmosphere of wonder and mystery.
  • I found the game to be a very good collective ideas game, whereby friends around you can really help, and everyone will have different ideas and solutions.
  • Interactive prompts will show when you are lost to them.
  • In any room you go into, you can turn around and go back into a previously opened room without losing a step on your allowance.
  • This is how rich people would play The Crystal Maze.
  • As you build rooms as it were, you need to be mindful of your step allowance, what items are said to be in there, and how many doors it has, so you can be sure of progressing.
  • Rooms can and will hold clues, letters, and other items without you being told they could be in there.
  • The directory menu will keep a list of rooms you have discovered and built.
  • I really like how you know nothing other than the opening letter, and off you go.
  • Everyone will have a different and unique experience.
  • Ivory dice can be found, and these allow you to re-roll room choices.
  • Play how you want is the name of the game here.
  • Each room’s name will appear when you enter it, and what its rank that room is.
  • You get an end-of-day breakdown showing total rooms, rank reached, steps taken, and items found.
  • Collect items to use for puzzles and clues, but be warned, you lose them at the end of the day.
  • The way you can use a magnifying glass to open up old ideas and examine clues is simply brilliant.
  • Gems can be used to build rarer rooms.
  • Build a commissary to spend the found gold coins on items to help.
  • I like that I can think I know what I’m doing, but then a new thing will happen or be found, and then I realise I know nothing.
  • Having rooms, layouts, and clues randomised means even building the same room can offer a new experience.
  • A master class in the genre, and we haven’t seen this type of innovation since The Witness.
  • Find a functional computer and do some very interesting things.
  • I’m game cutscenes can trigger.
  • There are so many great rooms to discover, I can’t spoil it for you.
  • It is a classic game of “bring a notepad and pencil, cos you are gonna need it!”.

Blue Prince Review Cons:

  • You cannot remap the controls.
  • Some players won’t like how unstructured it is.
  • It takes a little while to get confident with the general gameplay loop.
  • Maybe you don’t like puzzles or houses, or maybe puzzles in houses, could be Resident Evil messed you right up.
  • It can feel like a Pixel hint game at times.
  • The first few days are tough as you make rookie mistakes and work out what you can and cannot do whilst staying efficient.
  • Advancing the plot as it were,e is a slow process and can be tedious as you start with a small set of possible rooms.

Related Post: Assassin’s Creed: Shadows Review – A Masterclass in Stealth and Samurai Combat!

Blue Prince:

Official website.

Developer: Dogubomb

Publisher: Raw Fury

Store Links –

PlayStation

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!