Bridge Constructor:The Walking Dead Review (Steam)
Bridge Constructor: The Walking Dead combines the legendary and challenging puzzle gameplay of Bridge Constructor™ with the post-apocalyptic zombie universe of AMC’s The Walking Dead.
- Decent low poly graphics.
- 255MB download size.
- Steam achievements.
- Controller support.
- Graphics-fullscreen, display mode, fps limit (30/60/display based and off), and anti-aliasing.
- Game sliders for cursor speed, camera pan speed, and camera zoom speed.
- Five chapters.
- Puzzle gameplay.
- Game-build bridges, shelters, traps and so much more to fulfill conditions
- Has an overarching story and opens up with an intro movie.
- Can replay levels.
- Many ways to finish a level.
- Opening tutorial levels to explain how to build.
- Tactical levels-in these you can give orders to the heroes and have them move around.
- Command mode-Press the button to go into this mode where you set a command line of what the hero is supposed to do and includes actions such as which way to move and interact with levers and buttons.
- The Walking Dead theme tune is in it.
- Characters from the show pop up.
- End of a level breakdown showing enemies killed, badge requirements, and resources used.
- Lighting and shadows used to full effect.
- Bridge construction is familiar and reflectively easy to grasp, you can easily add and remove pieces and change the properties of the piece.
- Quick level restarts, can quickly test builds, and make adjustments.
- Strong physics game.
- An excellent example of how to marry a story to the genre.
- You can add weighted additions to objects for them to move or act differently.
- Fast loading times.
- Options in the pause menu have tutorial tips and controller layouts for each set of commands.
- No voice work.
- Slow starter.
- No online leaderboards.
- Little replay value.
- No custom modes.
- Using the command line stuff is overly tricky.
- Slight learning curve.
- Graphics - 8/108/10
- Sound - 8/108/10
- Accessibility - 7/107/10
- Length - 8/108/10
- Fun Factor - 8/108/10
I’ve always enjoyed a Bridge Constructor game and this is no different. What we have here is the core gameplay mechanics of the series with new additions, a strong story over the top, and all the accessibility you expect from Bridge Constructor. It all starts off strong with a good intro movie, you meet one of the TV show’s main characters and get to learn about the game. In this new edition, you can individually control the heroes and set commands for them to do, this is especially useful when you need to get them out of harm’s way or have the hit a switch, it makes for a more varied and rewarding experience as it ramps up the difficulty but also the puzzle complexity. I loved how it all gelled together and the low poly graphic style really suited it. Twas not all plain sailing however as my feeble puzzle-solving skills are always tested on these games and that remains the case here. What always bugs me is the lack of any help whether it be a flashing icon or a brief bit of info, its a problem that dogs me wherever I go for a puzzle workout, I just find it more an obvious roadblock in this series. The game is fine, it does a real y good job of elevating the gameplay but the story is definitely the weaker part and it has little to no replay value. but it manages to create a compelling experience by getting a good story mixed into the ever solid gameplay of a Bridge constructor game.