Candle Knight Review (PlayStation 5)
For this Candle Knight Review, we get to wield a powerful flame, overcome menacing creatures and explore the shadows of a ruined castle in this compelling 2.5D action adventure platformer which features a unique dynamic difficulty system.
Candle Knight Review Pros:
- Decent graphics.
- 7.33GB Download size.
- Platinum trophy.
- Action RPG gameplay.
- Beautiful watercolor art cutscenes.
- Tutorial pop-ups as you play then a tutorial help menu for reference.
- The absolutely beautiful game world, it’s like a 2D game in a full 3D game world and the camera angle changes to further enhance it.
- Chalices once set on fire are used as checkpoints and respawn points.
- Button prompts show up on screen.
- Ignis system – attacking and blocking adds or reduces ignition which can build and then has three levels that affect your attack and speed at the cost of your defense.
- Blocking damage takes segments out of your ignition bar.
- Hack and slash combat.
- Strong platforming elements.
- Enemies can drop coins.
- When you die you leave a corpse, regain it to get some of your ignition back.
- Collect armor pieces to increase your health.
- The world is very dark but you light it up with your flaming head as you go.
- Merchants can sell you items.
- Big boss encounters and smaller mid-level bosses.
- Full inventory management system.
- Frequent checkpoints.
- Has a Souls sense of danger especially with combat.
- You can relight checkpoints to replenish your health.
- Has Metroidvania elements.
- Find loot from chests and abilities to open up previously inaccessible areas.
- Uses a life bar system.
- Excellent lighting system at play.
- You can jump and then do air attacks and juggles of you time it right.
Candle Knight Review Cons:
- Cannot rebind controls.
- The performance is not smooth at all the freezing, stuttering and all that happens alot.
- The jump is over-exaggerated and takes a bit of getting used to.
- After a death I have had the screen go black and never come back meaning a restart.
- No way to Invert the axis or sensitivity sliders.
- In a few instances the game just straight up freezes for a second which is enough time to knock all your timings off.
- The menus can sometimes not be like the controller movement.
- A really long initial load time.
- Really hard-cut transitions.
- No camera control makes it hard to see things below or above you.
- Early on you die a lot and very easily more because the enemies hit so hard.
- Some of the camera angle choices are straight-up bizarre as they make playing the game so hard for no reason.
- You cannot view the controls within the menu making going back to it harder.
- The game doesn’t really use a map so you can land up walking around aimlessly.
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Candle Knight:
Developer: Dracma Studios
Publisher: Dracma Studios
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