Crytek Announces Release Date for Crysis Remastered

Crysis Remastered

Hot on the heels of its Nintendo Switch release, Crytek announced today that Crysis Remastered is coming to PC, Xbox One, and PlayStation 4 on September 18th. The game will be available as a digital release via the Epic Games Store, the PlayStation Store, and the Microsoft Store for GBP 26.99 / USD 29.99 / EUR 29.99.

Check out the new trailer here

Co-developed with Saber Interactive, the classic first-person shooter will focus on the original game’s single-player campaigns and is slated to contain high-quality textures up to 8K, HDR support, temporal anti-aliasing, Screen Space Directional Occlusion (SSDO), Global Illumination (SVOGI), state-of-the-art depth fields, new light settings, motion blur, parallax occlusion mapping, Screen Space Reflections and Shadows (SSR & SSS) as well as new and updated particle effects and more. Further additions such as ray tracing enhance the game with a major visual upgrade.

For the first time, a Crytek game will feature ray tracing on Xbox One X and PlayStation 4 Pro powered by CRYENGINE’s proprietary software-based ray tracing solution. The PC version will additionally support hardware-based ray tracing on Nvidia RTX GPUs.

In Crysis, what begins as a simple rescue mission becomes the battleground of a new war as alien invaders swarm over a North Korean island chain. Armed with a powerful Nanosuit, players can become invisible to stalk enemy patrols or boost strength to lay waste to vehicles. The Nanosuit’s speed, strength, armor, and cloaking allow creative solutions for every kind of fight, while a huge arsenal of modular weaponry provides unprecedented control over play style. In the ever-changing environment, adapt tactics and gear to dominate your enemies, in an enormous sandbox world.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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