DarksBurg Review (Steam)
DARKSBURG is a co-op rogue-lite in which you must escape a procedurally generated medieval city overwhelmed by undead forces. Fight alongside up to 3 friends, overcome the revenants and get out while you can.
- Decent graphics.
- 2251MB Download size.
- Steam achievements.
- Graphics-display mode, v-sync, shadows, ssao, bloom, water, splatters, parallax, anti-aliasing along with screen shaking and screen effects.
- Controller support.
- Can rebind both the mouse and keyboard along with the controller.
- Action shooter gameplay.
- Played on a 3rd person isometric viewpoint.
- Online, friends only, and offline support.
- Four-player co-op.
- Can play solo and add up to 3 Ai characters.
- Good voicework.
- Tutorial tips pop as you play.
- Artifact- find these in-game, you can only hold one and they grant a power/ability.
- On-screen icons and buttons and prompts including one to see what abilities you have and what they do along with cool down info.
- Earn team EXP and get a choice of 3 random upgrades or new abilities.
- Dark atmosphere whereby enemies won’t show until triggered or seen.
- Big boss fights.
- A lot of set pieces like hordes overrunning you.
- Treasure chests and altars to find.
- Controller settings-target mode, cursor speed, smart manual targeting, manual mode delay, attack method, toggle held abilities, and dead zone slider.
- Browse game search showing all results.
- Five characters-Abigail, Runolf, Varag, Rose, and Dr. Dolorosa.
- Can Revive and heal each other even with Ai.
- Customisation option.
- Levels randomize every run.
- Game over when everyone is dead at the same time.
- Roguelike in that your levels and perks are only used in that one run.
- Levels are big enough to explore and find secrets like chests and altars.
- Play how you want.
- Fast frantic action.
- Excellent fun with friends.
- Chicken-works like a treasure goblin in Diablo, kill it quickly for a reward but he does run fast!
- Diablo feels.
- No playable tutorial.
- Can’t try out characters before committing.
- So busy on screen it’s hard to see where you are.
- Little health regen options with health items few and far between.
- Playing with randoms is not fun.
- Real easy for the group to split up.
- The controller works but does behave erratically and disconnects at times.
- Difficulty spikes constantly.
- Customize characters are very basic.
- No actual loot lust.
- Not fun in solo with no Ai.
- Level maps and set pieces do repeat often.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessibility - 8/108/10
- Length - 7/107/10
- Fun Factor - 7/107/10
Darksburg is a game that has a lot of styles and visually appealing. I played it a lot through the early access but wanted to wait until controller support came in as I prefer it that way. OK so DarksBurg is a game that could be described as a Diablo light experience, you and up to 3 players take on a screen-filling amount of enemies, loot chest, earn exp, and level up earning new abilities and buffs. In practice it plays alright, you need to take the time to try each character out as they are wildly different and really affect how the game plays. I liked it for most of the time, the looting and shooting are always good and the fact that it’s a roguelike with randomized level designs means it can feel like a new game every time, the roguelike one run mentality works but does have a lot of shortcomings like no way to save and exit a run, the events pool feels small so a lot of repetition, a lot of tired level design goes on. I didn’t like how the game would just fill the content with screens of enemies and it would just fall back onto that over and over. Il be honest the game feels like it is still an early access game, it doesn’t feel complete it feels empty in many places, the leveling up is not that fun, the loot is sparse and the whole experience was just underwhelming, it’s such a shame as I love the idea and I love the style but it just doesn’t have the gameplay to back it up.