Dead Cells “Hand of the King” Update Now Available

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After weeks of bug hunting and balancing from the most dedicated players on the Alpha and Beta branches, Motion Twin is stoked to release their sixth major update to Dead Cells since the debut of its Early Access launch.

The final “major” content patch as they gather steam for the full launch later in the year includes a new castle-themed level and its rage-quit inducing boss, a nightmare difficulty level and, of course, the expected abundance of weapons, monsters, design tweaks and balancing. The full patch notes can be read here.

Check out the latest vlog from Motion Twin about the update.

Having sold more than 600,000 copies in Steam’s Early Access, the developers at Motion Twin can’t wait for all the players to get their hands on the new content.

“The time has come for our baby update to leave the alpha/beta nest and take its first steps in the real world. We’ve stocked up on coffee and junk food in the office, so we’re ready for any overnight emergency fixes (or unexpected siege warfare), but we’re pretty confident that weeks of testing should keep us sleeping in our own beds. We’ll also be at the GDC in a few weeks as part of the Indie Megabooth, so come past and let us know what you think of the new boss!” —Steve Filby, Producer at Motion Twin.

Dead Cells is currently available in Early Access on Steam for $13.40 USD (normally $19.99) for the duration of the Midweek Madness sale.

Here’s a brief tutorial video for those new to the game looking for some hints.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!