Destiny 2: Bungie 30th Anniversary Pack Review (Xbox Series S)
Join us as we Celebrate Bungie’s 30th Anniversary with a new dungeon, the Gjallarhorn Exotic Rocket Launcher, Thorn armor set, and an arsenal of weapons, gear, and cosmetics inspired by Bungie’s past. This is our Destiny 2: Bungie 30th Anniversary Pack Review and we welcome you, guardian.
Destiny 2: Bungie 30th Anniversary Pack Review Pros:
- Decent graphics.
- 10GB download size.
- Opens up into an event with a handful of randoms whereby you spin a wheel and get enemies, it all culminates into a huge boss battle with unique rewards.
- Dares of eternity is a new event and you can earn treasure keys by completing each turn of the wheel.
- The Gjallarhorn Exotic Rocket Launcher is back. Just do the questline and it’s all yours but this time it’s upgraded and betterer.
- Back to the Cosmodrome to meet Shaw Han.
- The new three-player dungeon is inspired by famed Cosmodrome loot caves of yesteryear.
- The new Avarice Dungeon is a huge chunk of the game offering a good 2 odd hours of content.
- Gives you a lot more Destiny gaming to do.
- A great showcase of Destiny history.
Destiny 2: Bungie 30th Anniversary Pack Review Cons:
- The new questline outside of the opening event is hidden in menus.
- No warning that an opening segment is an event.
- Is not always clear on what and where missions are.
Related Post: Breakout Recharged Review (Xbox Series S)
Destiny 2 Bungie 30th Anniversary Pack:
Developer: Bungie
Publisher: Bungie
Store Links –
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8/10
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8/10
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7/10
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8/10
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7/10
Summary
As is the case so many times with Destiny 2 DLC, it’s confusing to know what you actually get for your money and the experiences in-game is never clear if it was DLC triggered or just another update, add in any kind of break from the game and this all multiples. I’m this pack we get a clearer than usual picture in that you get chucked straight into a gauntlet of fights culminating with a boss fight along with a description of the new game mode. As this is going on it’s worth noting you are not solo and indeed have a full group of randoms in with you, not a fireteam but a group. I do like the new game type whereby you spin the wheel and trigger random waves of enemies as it does encourage a lot of replayability and randomness to it all. Again I took a break before this DLC dropped so I’m going by what I experienced, I got to go back to the Cosmodrome, I meet a new character and I can go on a unique questline to unlock the legendary Gjallarhorn, the rocket launcher that got used and abused for years has finally returned. I didn’t appreciate just how much work it would take, I knew it wouldn’t be quick and easy but it is a real drag and one that nearly broke me several times. From what I worked out you get to acquire the Gjallarhorn eventually, a new game variant and an almost standalone dungeon run that is a fair few hours long along with a few cosmetics. It’s the sort of DLC pack where only the hardcore or nostalgic would want it, the offerings are not plentiful and after a few days, you will have it all done. I had equal parts enjoyment and boredom but I remember that being my impression of Destiny overall so it’s more of the same but with the now pay for it Gjallarhorn.