Destiny 2 The Witch Queen DLC Review (Xbox Series S)

Finally, our Destiny 2 The Witch Queen DLC Review arrives, we meet Sister of Shapes, Sword-Breaker, Witch Queen – which of my many names lives on your lips as you weave your story around me? Even as you tread carefully through my courtyard, among those who worship the Light I have gifted, would you deny me the virtue of this power?

Destiny 2 The Witch Queen DLC Review Pros:

  • Beautiful graphics.
  • 105GB download size.
  • Two ways to play: Be Brave (default classic Destiny 2 experience) and Become legend (legendary version of The Witch Queen).
  • You can change the difficulty (ways to play) whenever you want from the menu.
  • Can replay levels at different difficulties.
  • All characters were put at 1350 power level.
  • Kicks straight into the DLC mission.
  • Tutorial/hints text pop up notifications.
  • Aspect point for unlocking a new set of abilities for your subclass.
  • Fragments add ability modifiers.
  • New-season and Battlepass with both free and charged tiers of unlocks.
  • Big clear icon to start and play the DLC.
  • Beautiful cutscenes as always.
  • Campaign banners can be dropped that refill all ammo and abilities.
  • Butterflies are flying around and if shot explodes, if you shoot and they get triggered they will hunt you down.
  • Replayable levels/chapters will be shown at the bottom of the director map screen.
  • Enclave is a new little hub area that houses a vault, postmaster, and relic.
  • The relic allows you (with the required materials) to create a weapon and add all the slots of abilities into it like reload speed, any buffs.
  • With the relic, you can also reshape older weapons if they are compatible.
  • If you quit a mission mid-way through then when coming back you can choose to start from your checkpoint or wipe it and start again.
  • Improved loading times.
  • Loot now explodes up into the air when a chest is earned.
  • All new areas with missions, quests, etc. The names of the locations are Quagmire, Florescent canal, and Miasma.
  • New location chests.
  • Reveal timed platforms by interacting with the specific little vortex you interact with.
  • New enemy models and types.
  • Really good engaging story.
  • All new triumphs to unlock and finish.

Destiny 2 The Witch Queen DLC Review Cons:

  • Kicks straight into the DLC mission.
  • Say goodbye to all your old loot as you need the new stuff!
  • Still wish the campaign stuff was easier to use.
  • Haven’t raised the glimmer cap.
  • Enemy levels are high initially and this is a huge problem at the start of the campaign as you have to go through the new area to hit the mission marker.
  • No new achievements.

Related Post: Hero’s Hour review (Steam)

Destiny 2 The Witch Queen DLC:

Official website.

Developer: Bungie

Publisher: Bungie

Store Links – 

Xbox

  • 9/10
    Graphics - 9/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessibility - 8/10
  • 9/10
    Length - 9/10
  • 9/10
    Fun Factor - 9/10
8.6/10

Summary

It’s a well-known fact that I very much have a love-hate relationship with Destiny. I found the anniversary offering a bit weak but serviceable. Enter the latest and biggest update and I gotta admit. Destiny 2 is back in the love it category. With new enemy types, a strong story with not only good pacing, but it also serves up blockbuster cutscenes more frequently so it gives the illusion of a more cohesive if not broken up experience. The new area you get to mess around in with randoms is truly awe-inspiring in its beauty, it boasts a slew of activities and cool new loot chests to find along with resources and materials. It’s a horrible place to visit as you are doing the story as its full of those dreaded enemies that are so high level they have double question marks above their heads and everything you throw at them is futile. Aside from the early, not enough light scenario, the area is vast and full of little secrets and loot that I played for hours just jumping around and trying to find a new adventure. Overall the experience of this expansion is positive, they have finally started to make a more connected experience not with just the players but also with how they have made the story a lot more prominent as before it always felt like it was tacked on, an afterthought. This is the type of DLC that brings players back, the type of expansion that solidifies all the positivity and puts the players back in the frame. With new ways to create unique weapons and gear, It really does feel like Destiny is finally getting the content and uniqueness it so badly craved. It feels a long time coming but finally, Destiny 2 is back!

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!