DIG Deep In Galaxies Review (Steam)
This DIG Deep In Galaxies Review shows a game that is Kinda like Mario Bros but with guns and explosions. And you can dig, too. It’s a roguelike, like most other indie games out there, so if you die you can start over again. And that’s not even the best part: you can get super powerful and combo-kick a lot of ass.
DIG Deep In Galaxies Review Pros:
- Beautiful pixel art graphics.
- 295.96MB download size.
- Steam achievements.
- Full controller support.
- Remote play together support.
- Graphics settings – fullscreen.
- Rebind controls for both the keyboard and the controller buttons.
- Roguelike survival gameplay.
- Encyclopedia fills in as you discover enemies, characters, weapons, etc.
- Online leaderboards.
- Two ways to play – solo and with friends.
- Friends have 3 modes – free the Galaxy, team challenges, and battle mode.
- Solo has 2 modes – free the galaxy, and challenge mode.
- Opening tutorial area.
- The rope is used to help with traversal and climbing.
- The environment is fully destructible.
- In-game cutscenes.
- 2D perspective.
- Super attacks are activated when the bar is full, fill the bar by killing enemies.
- Hit enemies and jumpers (dots) to gain a jump back allowing triple or more jumps.
- Double jumps are standard.
- Weapons wise you can have a melee and ranged weapon equipped.
- Collect power orbs to increase your stats.
- Four stats to upgrade – max HP, melee DMG, ranged DMG, and super.
- Can skip cutscenes.
- After finishing a planet you get to choose one of three skills/rewards..
- Has a Broforce look and feel to it.
- You can see enemy health.
- Breakable objects covering the world.
- Planet selection is done by you flying your ship around in a top-down solar system map.
- The difficulty is tied to the planet and is tagged via a one to the three-star system.
- Big boss fights.
- Physics plays a huge part especially with the rope swinging and enemies dropping.
- Find space stations to buy goods.
- Planets show key info before you select it – mission, difficulty, reward, gravity, and material.
- Crazy good animations and cutscene vignettes.
- Twin stick shooting and also for using the rope.
- When on a rope you stay connected until you press jump so you don’t need to hold a button down.
- Find undiscovered planets and space rocks that house a self-contained event.
- Loot chests everywhere.
- Very addictive.
- A lot of fun to play.
- Can mine currency ranging from copper to platinum.
- Weapons will have pop-up stats to help you with if it’s worth picking up with clear red and green numbers.
- You can go to empty planets as they might have loot.
- Scratches the Terraria/star itch.
- Full inventory management.
- Pick up and equip new clothes adding buffs.
- Fall damage.
- You can hit rockets back.
- Icons do some good in guiding you, you are looking to do 3 missions, boss fights then a showdown.
- Play how you want.
- Boss encounters add higher difficulty ratings.
- An end-of-run breakdown showing playtime and kills, gold, and completed missions.
- Unlock new characters by progressing the story and rescuing them. Each has unique skills, stats, and inventory.
- Every new run has you playing a small area to get the ship key.
- The traversal is really fast and kinda cool if you time swings and attack.
- Different weather effects and biomes.
- Every run is randomized from planets to enemies to missions and loot.
- Unlock new difficulties.
DIG Deep In Galaxies Review Cons:
- No graphics settings.
- The rope takes a lot of getting used to, more because it doesn’t stick to the side walls, only ceilings.
- Fall damage.
- You have to unlock new difficulties.
- Can get overwhelming.
- Melee especially early on is really dangerous.
- Twin-stick directions stay and that can make for tedious moments.
- The Ui is rather small.
- Screen tearing is common.
- Can feel a bit aimless.
- Unkillable rocket launchers.
- Cannot play online with randoms.
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DIG Deep In Galaxies:
Developer: Motion Studio
Publisher: Raiser Games
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