Dysmantle Preview (Steam Early Access)

Dysmantle Preview (Steam Early Access)

As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that’s about to get even worse.

Pros:

  • Decent graphics.
  • 430mb Download size.
  • Controller support.
  • Graphics-fullscreen, graphic presets (low/medium/high and auto-detect), resolution, render scale slider, particle detail, FXAA anti-aliasing, bloom filter, and dynamic shadows.
  • Gameplay settings-screen shake, freeze frame effect, text show duration slider, tutorials, rotate mini-map, temperature units, clock format, run toggle, and game log events and auto-lock enemies.
  • Can rebind controls for both keyboard and the controller.
  • Four save slots.
  • Skippable cutscenes.
  • In-game cutscenes.
  • A 3D world with full camera control.
  • Tutorial icons.
  • Survival gameplay.
  • Break items to get exp and crafting materials.
  • Upgrade your gear so you can break bigger and stronger items.
  • Camp-manage inventory and upgrade gear. Will replenish health but also respawn all enemies.
  • Earn EXP from putting materials into the inventory chest at camp.
  • Everything has a health bar and shows the damage done.
  • Medals-kind of like achievements in that they are awarded once you have done milestones like walk X amount of miles or upgrade a weapon so far, each has a counter of progress.
  • Find points of interest and fill in your log.
  • Bestiary that shows details on all encountered enemies.
  • Progress bar along with total time played.
  • It all runs very smoothly.
  • Can craft with items in the inventory.
  • Collectible radio shows to listen to.
  • Play how you want.
  • Can interact with the world like open/close doors or search through cupboards and fridges and the like.
  • Death-you drops everything but can come back and loot your body. You respawn at the last camp used.
  • Combat-uses a lock-on system with heavy and light attacks.
  • Link towers–activate to fill in the map. You can unlock gates from the link towers.
  • Massive map.
  • Uses a lot of the mechanics found in a Dark Souls type game.
  • Save and exit.
  • Earn EXP and level up to unlock new skills via the massive skill tree that covers outfits, supplies, tools, and miscellaneous. When leveling up you can also get a choice of 3 new skills/abilities.
  • Big boss battles.
  • Enemies will have an alert bar and fill up as they see or hear you.
  • Dark Souls inspired zombie survival game.
  • Absolute time killer.
  • New enemies are unveiled over time.
  • You can hunt wildlife, gather from the wilderness.
  • Craft new weapons and items.
  • The world changes as you get new abilities.
  • Addictive.

Dysmantle Preview (Steam Early Access)

Cons:

  • You drop everything into the inventory chest.
  • You will spend ages breaking and storing everything as it has exp attached to it.
  • Can’t zoom into the map.
  • When you are not upgraded enough to break something it keeps banging that text up on the screen.
  • You never feel sure as to what you can and cannot break.
  • Enemies hit way too hard at the start.
  • No Steam achievements.
  • Camps are not just discovered and used, you have to be so far in the story for it to unlock or do a specific task.
  • Very slow and sloppy combat at least at first it is.

Dysmantle Preview (Steam Early Access)

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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