Empire Of Sin Review (Steam)

Empire Of Sin Review

Empire of Sin is a new strategy game brought to you by Romero Games and Paradox Interactive that puts you at the heart of the ruthless criminal underworld of 1920s Prohibition-era Chicago.


  • Nice graphics.
  • 9038MB download size.
  • Steam achievements.
  • Steam trading cards.
  • Controller support.
  • Uses the Paradox launcher.
  • Action strategy gameplay.
  • Graphics-fullscreen, resolution, display monitor, UI scale, UI color profile, texture, shadow quality, v-sync, anti-aliasing, depth of field, screen-space ambient occlusion, bloom, and screen-space reflections.
  • 14 mob boss choices-Frank Ragen, Mabel Ryley, Elvira Duarte, Joseph Saltis, Stephanie St Clair, Alphonse Capone, Frankie Donavan, Angelo Genna, Goldie Garneau, Sai Wing Mock, Maggie Dyer, Dion O’Banion, Salazar Reyna, and Daniel Mckee Jackson. Each has a unique personality, diplomatic bonus, boss ability, and empire bonus.
  • Five difficulties-associate made lieutenant, underboss, and boss. Along with this, you have difficulty sliders for neighborhoods and enemy factions in the game.
  • Multiple choice interactions.
  • Full Voiced casts.
  • Tutorial-pop-ups as you play or you can skip sections or skip it all.
  • Full camera control with zoom in/out, full rotation, and you can lock/unlock the camera.
  • Turn-based combat. You get 2 AP (action points) per round. End of combat breakdown screen shows any loot found/earned.
  • Hit percentage is shown on each available target.
  • The Cover-shield icon shows if it is half or full cover.
  • Businesses-once you clear out a premise you have four options-take over, ransack, smash up or bulldoze. You can rename the property.
  • Racket-if you take a business over you have to decide what time of Racket it is which comes with a cost and different rewards. You have 6 Racket types-safe house, brewery, speakeasy, brothel, casino, and hotel.
  • Buildings/businesses have four upgrade choices-security, deflect, ambiance, and word of mouth. You can also see the upkeep cost, what the next upgrade gives you, and a fully detailed overview.
  • Load out-each character can carry-main gun and ammo, handgun and ammo, armor, first aid, grenades, and a melee weapon.
  • When doing inventory it has a handy popping saying if and who you are taking something from.
  • Can zoom out into a big overview of the city and give commands.
  • Black Market-buy and sell gear from the menu.
  • Uses a radial menu structure.
  • Staple set of actions for combat like shoot, reload, cover, overwatch, and melee.
  • Sitdowns-you may get talk with a rival boss in which case it’s a set of multiple-choice interactions and can result in boss battles.
  • Can do execution-style finishers.
  • Completely open-ended and you play how you want to play.
  • Empire-menu showing income, customer information, who runs what, etc.
  • Missions-you get rewards for these and they progress the story.
  • Map, locations, and names will appear as you explore/discover them.
  • Freeform roaming around the cities.
  • Hire new gangsters by finding them and hiring them. They have unique abilities, prices and may need certain notoriety ranks to approach.
  • Gear has rarity levels.
  • Fast loading times.
  • Save and load when you want from the pause menu.
  • Autosaves constantly.
  • Tooltip pop-ups for everything in a menu or in the game.
  • The prosperity of a neighborhood will change as the world changes.
  • Set in the 1920s.
  • You will get notifications of other mob boss deaths.

Empire Of Sin Review


  • The mouse cursor stays on the screen.
  • The neighborhood and enemy faction’s difficulty sliders are not explained.
  • The robot looking facial expressions and animations.
  • Voice lines feel dry and flat.
  • You miss nearly every close-range shot regardless of the gun.
  • The hit percentage number feels well off.
  • Can’t change the order of your characters in combat.
  • Combat feels very safe in its mechanics and doesn’t do anything new.
  • The camera doesn’t work well inside buildings and does a lot of weird clipping or your views get blocked.
  • Had shots from both sides go through walls or shoot then the gin noise goes off.
  • Story and missions feel tacked on.
  • Music loops a lot.
  • Using the neighborhood map when in a building causes the game to behave funny and have your characters not move or move bit not be able to interact with things.
  • The game falls apart with normal game stuff like walking up to people or dealing with missions.

Empire Of Sin Review

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 6/10
    Accessibility - 6/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10


Empire of Sin is a game I had high hopes for, watching trailers I thought it could be the game to finally let me flex my muscle and build an empire and rule over all of the crime lords. Truth is it does let you do this but it’s not a case of going for it, it will break you in slowly with a brief overview of how the rackets, taking over, and combat works then bam! You are left alone and told me to go for it. On one hand, this is cool as you can play exactly how you want but on the other hand, it’s bad as you can lose motivation or direction. They do pepper in some missions but to be honest they serve very little purpose and I only did them for the basic rewards or if I was in the area. I liked the world they created, watching people live out their lives was cool and I mean the 1920s as a whole is a badass time in world history, I just didn’t like that they say hiring goons is a case of finding them randomly in the world but that’s not the case, they wait in very specific locations and hiring them is a case of having the right notoriety level, it’s all basic and plain. That’s kind of the theme for the whole game really, it’s very plain with its approach to an open-world style game to the X-Com style combat that doesn’t do anything new and highlights the camera flaws and robotic animations. I wanted to like the game and play it loads as I build my empire but the pacing is off, the combat was not fun and it’s just a load of bamboozling menus and numbers that end in an average take on the genre.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!