Fell Seal: Arbiter’s Mark Review (PlayStation 4)

For our Fell Seal: Arbiter’s Mark Review, where we play a turn-based tactical RPG with a focus on storytelling and strategic battles. Unfold a mature story as you progress through hand-crafted scenarios, controlling your own group of Arbiters, with each character customizable from a wide selection of classes and abilities!

Fell Seal: Arbiter’s Mark Review Pros:

  • Decent cartoon-like graphics.
  • 3GB download size.
  • Platinum trophy.
  • Action strategy gameplay.
  • Gameplay settings – use type A/B, enable left stick, keep page, tutorial hints, abilities speed, walk speed, and speed sound.
  • Six difficulties that affect – injury system, random numbers, enemy level scaling, raw stats scaling, added enemies, enemies gear, enemies passive/counter, drowning, revive enemies, enemies have items, and enemies use items.
  • Storybook style presentation from the cutscenes to the narration.
  • Turn-based combat.
  • Each character gets a set amount of points to spend per combat turn and with this, they can use items, move, and attack.
  • In-game cutscenes.
  • At the end of each turn, you can choose what direction your character faces as this affects how much damage can be done.
  • Damage and exp numbers pop as you fight.
  • Clear grid-based system for movement.
  • When selecting an enemy to fight you get a pop-up of their stats.
  • End of combat screen showing stats and rewards.
  • A world map that populates with destinations as you play and each location gives a brief description of what to find there.
  • Clicking a location brings up a cool hand-drawn portrait of said location.
  • You can set each individual party member’s stance – Custom, manual, damage dealer, healer, Guardian, and do nothing.
  • The help compendium is a large text-based tutorial reference area.
  • Save and load when you want.
  • Troops management takes you to a cool camp setting screen and here you can craft, cook, rest, and deal with all party member management tasks.
  • Great looking locations.
  • I love being able to control as many or as few characters as I like.
  • Defeated enemies can drop items and loot.
  • At any time locations (new and visited) can spawn time-based events. They are optional.
  • You can skip the cutscenes.

Fell Seal: Arbiter’s Mark Review Cons:

  • Really slow starter.
  • All the player management stuff is long-winded and clunky.
  • Buying equipment is not as streamlined as it could be, I mean it doesn’t have a handy compared to the current gear option.
  • No real camera control.
  • Movement is awkward as it feels like a modern tank control effort.
  • The combat is slow, especially in big fights with no speed options.
  • The voice work implementation is sporadic.

Related Post: Cions of Vega Review (PlayStation 5)

Fell Seal: Arbiter’s Mark:

Official website.

Developer: 6 Eyes Studio

Publisher: Fulqrum Publishing Ltd.

Store Links –

PlayStation

  • 8/10
    Graphics - 8/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 7/10
    Fun Factor - 7/10
7.4/10

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!