Fell Seal: Arbiter’s Mark Review (PlayStation 4)
For our Fell Seal: Arbiter’s Mark Review, where we play a turn-based tactical RPG with a focus on storytelling and strategic battles. Unfold a mature story as you progress through hand-crafted scenarios, controlling your own group of Arbiters, with each character customizable from a wide selection of classes and abilities!
Fell Seal: Arbiter’s Mark Review Pros:
- Decent cartoon-like graphics.
- 3GB download size.
- Platinum trophy.
- Action strategy gameplay.
- Gameplay settings – use type A/B, enable left stick, keep page, tutorial hints, abilities speed, walk speed, and speed sound.
- Six difficulties that affect – injury system, random numbers, enemy level scaling, raw stats scaling, added enemies, enemies gear, enemies passive/counter, drowning, revive enemies, enemies have items, and enemies use items.
- Storybook style presentation from the cutscenes to the narration.
- Turn-based combat.
- Each character gets a set amount of points to spend per combat turn and with this, they can use items, move, and attack.
- In-game cutscenes.
- At the end of each turn, you can choose what direction your character faces as this affects how much damage can be done.
- Damage and exp numbers pop as you fight.
- Clear grid-based system for movement.
- When selecting an enemy to fight you get a pop-up of their stats.
- End of combat screen showing stats and rewards.
- A world map that populates with destinations as you play and each location gives a brief description of what to find there.
- Clicking a location brings up a cool hand-drawn portrait of said location.
- You can set each individual party member’s stance – Custom, manual, damage dealer, healer, Guardian, and do nothing.
- The help compendium is a large text-based tutorial reference area.
- Save and load when you want.
- Troops management takes you to a cool camp setting screen and here you can craft, cook, rest, and deal with all party member management tasks.
- Great looking locations.
- I love being able to control as many or as few characters as I like.
- Defeated enemies can drop items and loot.
- At any time locations (new and visited) can spawn time-based events. They are optional.
- You can skip the cutscenes.
Fell Seal: Arbiter’s Mark Review Cons:
- Really slow starter.
- All the player management stuff is long-winded and clunky.
- Buying equipment is not as streamlined as it could be, I mean it doesn’t have a handy compared to the current gear option.
- No real camera control.
- Movement is awkward as it feels like a modern tank control effort.
- The combat is slow, especially in big fights with no speed options.
- The voice work implementation is sporadic.
Related Post: Cions of Vega Review (PlayStation 5)
Fell Seal: Arbiter’s Mark:
Developer: 6 Eyes Studio
Publisher: Fulqrum Publishing Ltd.
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8/10
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7/10