FuturLab’s table-top VR battle game MINI-MECH MAYHEM launches June 18th
Award-winning Brighton-based studio FuturLab is launching its deeply funny virtual reality tabletop battle game Mini-Mech Mayhem, on June 18th, exclusively for PSVR. For €19.99 £15.99 / $19.99 on the PlayStation Store, you can realize your dreams of being a suped up robot playing a physical board game with moving, fully animated pieces.
Described by FuturLab as “like that holographic chess game in Star Wars with some Hearthstone-Lite mixed in”, Mini-Mech Mayhem is a hilarious tabletop battle game, which sees players take the form of robot avatars partnered with cute little mechs to battle opponents as a team.
With head and hand tracking ensuring you never miss a fist pump, round of applause or facepalm, you’ll feel like you’re sat at a table with your friends and opponents, creating a sense of presence which only VR can provide. Only unlike real life, the virtual world ofMini-Mech Mayhem allows you to customize how both your personal avatar and boardgame units look. Want to wear a suit of armour to your next battle? That’s no problem. Or how about a head made of sushi? You can do that too. Maybe you want your mech to dress like a samurai and fire projectiles from a cat? That’s apparently also a thing.
Beyond its unique presentation and wealth of humour, Mini-Mech Mayhem is an in-depth strategy game at heart. Available for up to four players, you’ll need to study your opponents and predict their moves if you want the outcome to be in your favour. Program your mech to target your opponent’s limbs to spin them off course, send their shots careening off in another direction, or even knock them onto another square. Maybe you want to play fast and loose, or perhaps you’re the kind of player who liked to slowly accumulate power so you can use intercept cards and turn the tide of war? The choices are all yours!
Don’t have anyone to play it with? Fear not, as Mini-Mech Mayhem features 30 single-player puzzle challenges along with optional AI opponents that can be played against at three different difficulty settings.
Music is produced by leading video game composer Joris de Man, whose previous work includes Horizon: Zero Dawn, Killzone and FuturLab’s own Velocity 2X.
“While we dabbled in multiplayer VR before with Tiny Trax, Mini-Mech Mayhem is a whole ‘nother ballgame with motion-tracking avatars creating a level of personal expression hereto unseen in competitive VR gaming,” said FuturLab MD James Marsden. “It’s utterly hilarious to play with a group of friends inhabiting wacky, customizable robot bodies. And that’s just the surface level! The actual strategy mechanics are a blast too!”
The Futurlab team would like to invite the community to ask any question to the team, on the Mini-Mech Mayhem Ask me Anything on June 18th at 6pm BST / 10am PST / 1pm EST at: https://www.reddit.com/r/PSVR