Gravitar Recharged Review (Xbox Series S)
This Gravitar Recharged Review has us a lone pilot, far from home, who must navigate an abstract universe of uncharted planets and space stations guarded by mysterious, hostile aliens in Gravitar: Recharged. You must complete missions in each solar system, navigating a variety of challenging environments, each with varying levels of gravity that will test your skills as a pilot. Complete each mission within a solar system and you will be transported to the next through a massive black hole. Will you ever make it home?
Gravitar Recharged Review Pros:
- Decent graphics.
- 674.6MB download size.
- 1000 Gamerscore.
- Has its own in-game achievements.
- Action-adventure gameplay.
- Can Invert axis and sensitivity sliders.
- Colorblind support.
- Two modes – arcade and missions.
- Arcade mode is where you go through the solar system by the solar system. You can choose how it plays with 3 options of play – single life, no power-ups, and no shield.
- Missions mode is you have a set goal within a set area and must complete them to unlock more.
- Local two-player multiplayer.
- Big bright explosions.
- Strong physics for flying the ship around, you need to feather touch the throttle to keep control.
- Fuel can be picked up at a level.
- Shoot enemies and turrets.
- Online leaderboards.
- Satisfying to play.
Gravitar Recharged Review Cons:
- No tutorials.
- Controls take some getting used to.
- The game has no notes on the game’s history or anything like a museum.
- No online multiplayer.
- Cannot rebind buttons.
- Would be cool if you could flip between the different graphic styles.
Related Post: Remote Life Review (Xbox Series S)
Gravitar Recharged:
Developer: Adamvision Studios, Sneakybox Studios
Publisher: Atari Games
Store Links –
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7/10
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7/10
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7/10
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7/10
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8/10
Summary
Can’t say I remember playing Gravitar back in the day, playing it just reminded me of Solar Netman with its ship Controls, but I get to shoot things like in Defender. Don’t get me wrong Gravitar does play well after you get used to the sensitivity of the ship, shooting is done in bursts so you have to actually plan and aim carefully and it looks fantastic. My issues are just the same as the other Recharged games, I love that we are getting them but a museum addition or graphic swap option would just push the remaster through. Gravitar is great to play, it’s fun but it’s short-lived and the Recharged name has kept the nostalgia feels in check.