Haunted House Review (PlayStation 5)

For this Haunted House Review, we play a reimagining of the classic Atari adventure! Players take control of Lyn Graves, the precocious niece of legendary treasure hunter Zachary Graves. Lyn visits her uncle’s mansion with her closest compatriots, only to find the house overrun with ghouls and monsters who quickly grab and spirit away her friends. In order to free her uncle and her friends, and capture all the supernatural foes, Lyn must find the shattered pieces of a magical urn and put them back together.

Haunted House Review Pros:

  • Decent graphics.
  • 1.25GB download size.
  • Platinum trophy.
  • 3 save slots.
  • Opening tutorial section with ongoing tutorial pop-ups.
  • Stamina-based system for running.
  • Isometric view.
  • Roguelike gameplay.
  • The game loop is you go through the house looking for your friends and Uncle.
  • Earn jewels as you play and find them and those stay with you after death.
  • When you die you lose all held items and coins.
  • The house/room layouts change every run.
  • Every room will have a randomized goal to complete in order to open up the doors.
  • Goals can vary from finding an idol to having to kill every ghost etc.
  • Treasure chests are everywhere and can give power-ups, traps, healing items, or cash and jewels.
  • You can carry up to 3 items at once.
  • Uses power-ups like distractions, stuns, and more, they are easy to use.
  • Great atmosphere.
  • Spend jewels on upgrades like health, stamina, making less noise, etc.
  • Ghosts drop loot upon death.
  • You can spend jewels with the butler and fix up the mansion.
  • Earn keys to go into the basement and to new areas with new goals and rewards.
  • Heavy emphasis on stealth, you are armed with a lantern that illuminates, you can turn it off and walk slower which makes sneaking easier.
  • You always give off some sound with run obviously making the most.
  • Ghosts will react to noise.
  • There are pictures that come to life and grab you or ghouls jumping out of puddles.
  • Once you complete the goal in a room it kills all ghosts and drops their loot.
  • You can one-shot ghosts if you sneak up on them.
  • Dotted around rooms will be breakables on tables, hitting one causes the item to drop and smash causing a huge noise.
  • Fantastic-looking rooms.
  • Traps are hidden all around and you can sometimes find a way to disable them.
  • An Atari room exists that has an original Atari 2600 console in it and when you find Atari memorabilia it goes in here.
  • Actions – move, stealth, one-shot attack, hold the lantern button attack down to do damage and roll.
  • You can roll through traps and spikes to avoid damage.
  • Cool-looking ghosts.
  • All rooms can have multiple ways to finish them.
  • Gets very addictive.
  • It’s a really good stealth puzzle-type experience.

Haunted House Review Cons:

  • Takes a bit of getting used to who you can one-shot and who you cannot.
  • The isometric view can make traveling around and Stealth harder.
  • Once you’ve been spotted it’s really difficult to lose the ghosts.
  • Cleansing a room (finishing a goal) doesn’t kill the ghouls in pictures and puddles.
  • Cannot rebind controls.
  • Slow starter.
  • Getting jewels for upgrades is quite a slow burn.

Related Post: Astrosmash Review (Steam)

Haunted House:

Official website.

Developer: Orbit Studio

Publisher: Atari

Store Links –

PlayStation 

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10
7.4/10

Summary

The game, set in a haunted house, offers an immersive experience with its decent graphics and atmospheric design. It features an isometric view and roguelike gameplay, where the house layout changes with every run. The game loop involves searching for friends and an Uncle while collecting jewels and avoiding ghosts.

The game has a stamina-based system for running and a heavy emphasis on stealth. You are armed with a lantern that can be turned off to make sneaking easier but beware, ghosts react to noise. There are also various traps and ghouls that add to the challenge.

Treasure chests scattered throughout provide power-ups, healing items, or cash and jewels. You can carry up to three items at once and use power-ups like distractions and stuns. Ghosts drop loot upon death, which can be used for upgrades like health, stamina, and noise reduction.

However, the game does have some issues. The isometric view can make navigation and stealth more challenging, and once spotted, it’s tough to lose the ghosts. Also, control rebinding is not available, and earning jewels for upgrades can be slow.

Overall, it’s a compelling stealth puzzle experience that may take some getting used to but becomes quite addictive over time.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!