Hell Let Loose Review (Steam)
Hell Let Loose review takes a look at this realistic World War Two first-person shooter with open battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line, and a unique resource-based strategic meta-game. This is World War Two at a scale you’ve never played before.
Hell Let Loose Review Pros:
- Decent graphics.
- 27.6GB download size.
- Steam achievements.
- Full controller support.
- The controller has four layout choices.
- Graphics – fullscreen, resolution, v-sync, shadow quality, anti-aliasing, fx quality, SSAO, motion blur, aspect ratio constraint mode, graphics preset, texture quality, foliage quality, and view distance.
- Field of view slider.
- Toggle settings for lean, ADS, and sprint.
- Invert axis and sensitivity sliders for both mouse and controller.
- Can rebind controls for mouse and keyboard.
- The Field Manual is your how-to-play section. It is all text-based and covers everything.
- Tactical WWII fps game.
- Server browser and filters.
- Can favorite servers or even rent one.
- Has 3 factions – Germany, Soviet Union, and the United States.
- Three chat levels-Local, squad only, and leader.
- Deploy/spawn in waves. Visible spawn timer.
- Deploy map has clear markings and a legend.
- Realistic and impressive surround sound.
- 50v50 mode.
- 14 roles to pick from like rifleman, medic, sniper, anti-tank, etc.
- Vehicles are in the game from the truck to the tanks.
- On-screen prompts with helpful tips and tricks.
- Dark gritty atmosphere.
- Using voice chat and proper speak elevates the game to the next level.
- Character customisation for each role – helmet, head, and uniform along with loadout.
- Practice area.
- Hardcore shooter in terms of no spectate or info where your killer was etc.
- Excellent music and sound effects and best played with headphones.
- Down but not out state so you can be revived along with the option to just straight up die.
- The end-of-game scoreboard broke down by squad and team.
- Vote to kick system.
- Pre-match warm-up.
- Has MAG vibes to it from the way the comms work to the grand scale of it all.
- Vehicles are a case of starting the engine and you can swap seats etc.
- You can build spawn points, drop-in supplies, call in airstrikes.
- It has vaulting over walls and through windows.
Hell Let Loose Review Cons:
- How to play is just a series of text pages.
- A lot to take in.
- A lot of issues with resolution and not getting prompts on what is happening.
- It’s one of those games where you need to watch YouTube videos just to learn the mechanics and play style.
- The controller has an issue of a server error message that will render the controller useless until you back out with the mouse.
- No feedback on deaths.
- Server information is wrong, from player numbers to spaces.
- Daunting experience.
- Text is oh so small especially in-game.
- Nothing is very welcoming, just a cold opening menu then into a warzone.
- Servers say they have space when they in fact do not have space.
- Spawn camping is a thing and a common one at that.
- No comms really kills it or if someone Lone wolves it.
- Constant fps drops.
- You constantly feel left out.
- Several times I went in using a controller and I couldn’t bring up any menus to leave, edit settings or look at bindings.
- Hard to pick out the enemy.
- A lot of just running across an empty land.
Related Post: 32 Secs Review (Nintendo Switch)
Hell Let Loose:
Developer: Blackmatter Studios
Publisher: Team 17
Store Links –
- Graphics - 8/108/10
- Sound - 8/108/10
- Accessibility - 5/105/10
- Length - 8/108/10
- Fun Factor - 6/106/10
Make no mistake about it, Hell Let Loose is a gritty no-nonsense tactical shooter on the grand stage. It will not break you in, nor will it try and help you or nurture you, it will drop you into the chaotic menus and bad performing battlefield of life. I just could not get on with it, granted that maybe my diet of arcade shooters and games like Battlefield have made me soft and unable to get a grip but I found Hell let loose to be every bit as impenetrable as Squad. It requires teamwork, comms, and dedication to which I will never have time for. I always felt alone and isolated and when I did get a bit of a reprieve, I would spend it just running around the barren wasteland until I got one-shotted from like 20 miles away. Hell let loose is not a bad game, it’s a hardcore players game built for them, and for everyone else, it’s a slog, it’s hours of YouTube videos and getting better over time. I didn’t have the time or patience for it and that’s on me but I still strongly believe that this is a game for the few and not the masses.