JUBILEE Review (PlayStation 5)

JUBILEE Review, Jump and spin through a variety of challenges: no upgrades, no power-ups. Collect gems and rescue animals. There are multiple routes through the diverse regions of the world: make your way to the exit… and freedom!

JUBILEE Review Pros:

  • Decent pixel art graphics.
  • 220.9MB download size.
  • Platinum trophy.
  • You get the PlayStation 4 and the PlayStation 5 versions of the game.
  • Game settings – Hud display, button crouch, jump drop-down, camera mode, and vibrations.
  • Full rolling stats page that shows tune played, deaths, secret pages found, animals rescued, and total gems.
  • Fast travel to any shrine instantly.
  • Some of the best responsive controls in a platformer game.
  • The goal of the game is to simply collect and bank all the gems.
  • You lose all gems on you upon death and only keep gens you bank at the many checkpoint fires.
  • Checkpoint fires can be used as much as possible and are not a one-time use.
  • The map fills in as you play.
  • Fast travel between shrines you activate in each new area.
  • All areas are connected.
  • Instant respawns and zero loading times.
  • You can play how you want.
  • Each area has a counter of how many gems you have and how many are left.
  • Enemies are in it but it’s just a case of jumping on them and most of the time it’s to use them as a makeshift platform.
  • Each area feels and looks different.
  • Many many hidden areas and routes, and the game encourages you to explore and seek out every inch.
  • Very addictive.
  • You are armed with a double jump, wall jump, and a side jump and they all work in tandem.
  • Not all walls can be jumped off of so it adds another level of challenge.
  • The game looks so easy and simple but it is devilishly hard and will push your reflexes like no other game has.

JUBILEE Review Cons:

  • Cannot rebind controls.
  • Takes a bit of getting used to it all.
  • It’s not that rewarding as you play and you need to be in it for the gems.
  • Little in the way of the story.
  • At times you can feel lost and aimless.
  • The Dark tunnels which are usually hidden secret routes are very hard to see.
  • Spikes are ridiculously sensitive and just breathing near them can cause death it feels.
  • Some parts of the level design feel cheap with bad placement of traps and obstacles.

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JUBILEE:

Official website.

Developer: Red Art Games

Publisher: Red Art Games

Store Links –

PlayStation

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10
7.2/10

Summary

Jubilee, which comes with both the PlayStation 4 and PlayStation 5 versions of the game, is a platformer with a simple goal: collect and bank all the gems. It offers some of the best responsive controls in a platformer game, and you are armed with a double jump, wall jump, and a side jump. The game settings include a HUD display, button crouch, jump drop-down, camera mode, and vibrations. It has decent pixel art graphics and a download size of 220.9MB.

The game features instant respawns and zero loading times, allowing for a smooth gaming experience. You can play how you want, with each area having a counter of how many gems you have and how many are left. The game encourages exploration, with many hidden areas and routes. However, not all walls can be jumped off of, adding another level of challenge. Checkpoint fires can be used as much as possible and are not a one-time use. Upon death, you lose all gems on you and only keep gems you bank at the many checkpoint fires.

Despite its simple appearance, the game is devilishly hard and will push your reflexes like no other game has. Some parts of the level design feel cheap with bad placement of traps and obstacles. Spikes are ridiculously sensitive and just breathing near them can cause death it feels. The Dark tunnels, which are usually hidden secret routes, are very hard to see.

The game offers a full rolling stats page that shows the tune played, deaths, secret pages found, animals rescued, and total gems. However, it’s not as rewarding as you play and you need to be in it for the gems. At times, you can feel lost and aimless, with little in the way of the story.

Please note that the controls cannot be rebound and it takes a bit of getting used to it all. Despite these challenges, the game is very addictive and each area feels and looks different, enhancing the overall gaming experience. It’s a game that when describing it or watching it, looks plain and quite boring but the proof is in the playing and it is a true sleeper hit of a platformer.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!