Kholat – Official Release Trailer

Kholat – exploration game narrated by Sean Bean is going to be released worldwide on 10th June 2015. Kholat will be launched on Steam: as well as on other major digital distribution platforms.

Game will be also available in retail boxed version on selected territories including: Belgium, Czech Republic, Denmark, Finland, France, Hungary, Netherlands, Norway, Poland, Russia, Slovakia, Spain, Sweden and United Kingdom.

Kholat is available for pre-order now, daily updated list of platforms:

Łukasz Kubiak, IMGN.PRO – “The trailer we have released today is the best short summary of one and half years of our development work, which is finally coming to an end. During that time Kholat has undergone the way from an ambitious idea in our heads to a finished game with few hours of gameplay taking place on open world map, narrated by one of the most famous British actors. One thing however hasn’t changed from the beginning – Kholat is a game that doesn’t follow mainstream game design rules but creates its own, which are based on players intelligence and imagination.”


Kholat is a FPP storytelling / experience game, developed by independent studio IMGN.PRO, inspired by true events known as the “Dyatlov Pass Incident”. We follow the path of a group of Russian students, that went for an expedition in the northern Ural Mountains. The team does not reach its goal, the entire crew dies in mysterious circumstances.

The rescue expedition is being sent. They find the tent, which is cut from the inside. Students bodies, incompletely dressed, are found within a radius of several hundred meters. Everything points to some kind of event, that caused sudden panic, which led to the tragic, chaotic escape. In most cases, death occurs as a result of chilling, but some bodies have other strange damage signs. Player is thrown into the area where the tragedy occurred, years after the actual event, with a chance to discover the real course of tragic events.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!