Loopmancer Review (Steam)



Our Loopmancer review has us playing this 3D platformer rogue-lite action game with realistic graphics that takes place in a cyberpunk universe. Players play as a detective who comes back to life after an unexpected death, and battle in this lifelike and futuristic city of the east.

Loopmancer Review Pros:

  • Fantastic graphics.
  • 12.24GB Download size.
  • Steam achievements.
  • Controller support.
  • Graphics settings – window mode, resolution, v-sync, frame rate cap, graphics preset, visual effect, shadow, texture, motion blur, Ray tracing, Nvidia DLSS, Nvidia NIS, Nvidia FSR, and Nvidia Reflex low latency.
  • Controller settings – 3 presets and custom.
  • Four difficulties – Story, normal, hard, and challenge.
  • Roguelike Metroidvania gameplay.
  • 2D perspective.
  • Logistics terminals – you can heal at these, the more you heal from it the less effective the terminals are in future levels, use cores to replenish their effectiveness.
  • Fast travel points between Logistics terminals.
  • PUT machines – (permission unlock terminal) use e – coins to unlock specific weapons permanently, use the terminal with an unlocked weapon and that then becomes free.
  • The map fills in as you play.
  • Combat has you using melee weapons, guns, dodges, equipment such as grenades, and then skills that you unlock.
  • Beautiful backdrops.
  • Big boss encounters.
  • Overkill is where you get a series of hits untouched and this, in turn, grants you a period of stronger attacks.
  • Collectible diary entries to find.
  • Loot chests to open along with replenishment chests for gear and ammo.
  • Slow motion kills can trigger.
  • Tutorial pop-ups with videos as you play.
  • Breakable objects.
  • Devil May Cry/Bayonetta paced combat and style.
  • Death will reset you back to July 8th in your apartment with memories left intact but the rooms/enemies/puzzles get randomized each run.
  • You can let your cat.
  • Cores can be used to buy permanent upgrades to your character via the tenacity skill tree. It is split into health, balance guarantee, and combat.
  • Strong voicework.
  • Your choices in the game affect the story.
  • Save Ray is the guy to talk to about upgrading weapons and skill chips.
  • Terminal Insurance is a reward where you get one free revive after activating so many terminals within a level.
  • Traffic sections are little parts where you have to avoid traffic
  • Setting to auto skip cutscenes.
  • Multiple choice encounters in terms of destination.
  • The set pieces are intense and creative.
  • Fun novelty like weapons such as golf clubs.

Loopmancer Review Cons:

  • Long initial load time.
  • Terminal insurance is only good for the current level.
  • So much going on it can make it hard to see what’s happening.
  • Combat takes some getting used to.
  • A lot of visual pop-ups.
  • Knock back from enemies is almost broken with you flying literally countries away.
  • A lot of the interactive stuff is on the right stick.
  • Small text especially pop-up text on items.
  • Boss fights are just big bullet sponge events.
  • Constantly getting attacked by enemies off-screen.
  • No way to look around the level by panning the camera.
  • They drop f Bombs constantly and it not only cheapens the word but it makes the game seem desperate to be edgy.
  • The grappling hook stuff is just a pain in both execution and point.
  • Upgrading of weapons and gear is so generic and uneventful.
  • Fun weapons to use but most of the time you will just pick a gun and upgrade it and never change.
  • The dodge control messes up direction so often that it’s really hard to get a combo going.

Related Post: Aluna Sentinel Of The Shards Review (PlayStation 4)

Loopmancer:

Official website.

Developer: eBrain Studio

Publisher: Xu

Store Links –

Steam

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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