Midnight Ghost Hunt to launch this spring

The much-anticipated ghoulish multiplayer hide-and-seek game from Vaulted Sky Games and Coffee Stain Publishing reveals an in-depth Early Access Gameplay Trailer at the SXSW Gaming Awards ahead of the game’s imminent release this Spring 

Vaulted Sky Games and Coffee Stain, publisher of Valheim, Deep Rock Galactic, and Satisfactory, today revealed an explainer trailer for its hauntingly chaotic 4v4 title Midnight Ghost Hunt at the prestigious SXSW Gaming Awards ceremony, ahead of its release into Steam Early Access this Spring.

Narrated by lead developer Sam Malone, the trailer explains the core aspects and mechanics of the game, one in which prop haunt gets a surprising twist. As ghosts battle ghost hunters in a hijinks-heavy tussle between the living and the dead, spirits must possess objects in order to evade the hunters’ DIY gadgets and gizmos designed to detect and dispose of them.

But when the clock strikes midnight, the tables turn and the hunters become the hunted! As the supernatural becomes superpowered, the Hunters have to do all they can to survive the night in one piece.

Ahead of the trailer’s premiere, the stream also featured a never-before-seen music video performance of a song from the game by the soundtrack’s own composers, Swedish duo Ghostwood Empire, who have also composed the music for other Coffee Stain titles Valheim and Satisfactory.

SXSW (South by Southwest) is an annual festival celebrating all forms of entertainment, from cinema. to music, to gaming. The SXSW Gaming Awards takes place close to the start of the festival, and highlights the best of the best of achievements in the video game space over the last year, also incorporating brand new teasers and reveals for upcoming launches and titles.


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The full stream, including this exciting announcement, is available to view here

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!