Moonstone Island Review (Steam)

For this Moonstone Island Review, we play a creature-collecting life-sim set in an open world with 100 islands to explore. Make friends, brew potions, collect Spirits, and test your strength in card-based encounters to complete your Alchemy training!

Moonstone Island Review Pros:

  • Fantastic modern pixel art graphics.
  • 373.53MB download size.
  • Steam achievements.
  • Full controller support.
  • Graphics settings – fullscreen.
  • Survival gameplay.
  • Opening tutorial for how to grow plants.
  • Harvest plants with a Scythe to get seeds from them.
  • Plants have to have a hoe to dig the ground, plant seeds then water.
  • Choose one of three starting Spirits – Capacibee (electric), Sheemp (fire), and Ankylo (Earth).
  • Turn-based combat is where you play cards to do attacks/items/defense.
  • Making an enemy spirit dizzy makes them miss a turn so you can deal more damage.
  • Plants can be used for Spirits, heal you, or replenish stamina.
  • Combat has a fast mode button.
  • Card casting and item usage are all governed by X amount of energy per round.
  • Earn EXP from fighting and level up your spirit by entering the medallion and picking one of the upgrades and a new card.
  • Spirits can be tamed so you have them fight for you.
  • Quest progress and completion pop-ups.
  • Your medallion houses three Spirits and you can enter it to level up and manage your spirits.
  • A spirit barn can be built to store additional Spirits.
  • The monster-catching side of things is very much a Pokemon game.
  • The story is about you leaving home to become an Alchemist.
  • Handy weapon/equipment wheel for fast selection.
  • Full crafting system and some can be done from the menu.
  • Save when you want.
  • Day and night cycle.
  • The map fills in as you explore.
  • Mail is a way to stay in contact with people so you can use mailboxes to read and send mail.
  • Zed is a guy you can turn in spirit research for Rewards.
  • You can romance anyone you meet.
  • Procedurally generated world.
  • Friendship meters build or lower with your interactions amd choices.
  • Items harvested pop up on the screen as you collect them.
  • The workshop in town lets you buy recipes, items, etc.
  • Warp whistles can be played to send you home.
  • Craft a new house so you can move to a different island.
  • Your energy bar goes down as you do actions and running out causes you to fall asleep wherever you are.
  • Has a huge sense of adventure and exploration.
  • The end-of-day breakdown shows dungeons cleared, Spirits discovered, Spirits tamed, and spirits Banished.
  • You get given a hone tent at the start and you can place it where you want.
  • Central storage chest.
  • Every menu or item shows text info on it.
  • The journal hoses all your missions and whilst there can be a lot of them, you can do them in any order.
  • Play how you want.
  • The farming aspect is like Stardew Valley.
  • Multiple choice encounters.
  • Uses tools to cut down grass, chips down trees, etc.
  • Mini map amd big map options.
  • Pick up resources and flowers on the ground.
  • A balloon can be crafted and with that, you can float off of cliffs to distant lands with minimal control.
  • Seasons change and this affects what Spirits can appear and seeds/flowers need certain seasons.
  • If you die in battle then you get resurrected from a magic man.
  • You see Spirits in the world.
  • The magic man can appear and wells cards and talismans.
  • Buy and sell items/equipment at the shops.
  • Memorable characters.
  • Find treasure maps.
  • Your spirits will follow you around the world.
  • When taming a spirit they start moving closer to you until you get them or they resist.
  • Caught Spirits can be renamed.
  • The relationship menu shows every encountered character, your current friendship level, if you have given them presents and then any date you have organized.
  • Game settings – always sprint, screenshake, rumble, spirit spawn rate, and battle difficulty.
  • A charming game with a lot of character.
  • Different biomes each with unique Spirits.
  • Dungeons play a huge part.
  • You get a warning if you find an island with high-powered Spirits.
  • The style and color palette is very Link to the past.
  • It’s a game that just eats your time.

Moonstone Island Review Cons:

  • So much to take in.
  • Cannot rebind controls.
  • A pain having to enter the medallion just to heal up your Spirits.
  • Kind of teaches you a few basics then just leaves the world open to you.
  • The taming system feels like luck more than anything as you don’t get good feedback on it.
  • Stamina doesn’t last long early on.
  • Flying around on the balloon can be a long stressful trip as you are flying blind.
  • Early on you don’t get to see a lot of everything like dungeons.
  • The day and night cycle is quite short.
  • Having Spirits follow you is fine but they are the same as the enemy obviously so knowing who is yours and who is aggressive is annoying.
  • So much going on it can be hard to nail down what you want to do.
  • When passing out or dying you still have to watch the same cutscenes play out.

Related Post: Taito Milestones 2 Review (Nintendo Switch OLED)

Moonstone Island:

Official website.

Developer: Studio Supersoft

Publisher: Raw Fury

Store Links –

Steam

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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