Ninja 1987 Review (PlayStation 5)
Ninja 1987 Review, Take a nostalgic dive into the 80s with pixel art graphics and chiptune music that captures the vintage sound. Ninja 1987 features 7 levels filled with enemies and traps. Our hero can wield shurikens and unleash powerful ninjitsu attacks. Encounter challenging end-level bosses and in-game screens that unfold the story while remaining true to the total arcade gameplay of the 80s.
Ninja 1987 Review Pros:
- Beautiful 8-bit graphics.
- 148.2MB Download size.
- Platinum trophy.
- You get the Playstation 5 and the PlayStation 4 versions of the game.
- Action platformer gameplay.
- The tutorial is a page of controls, what power-ups do, and what the bars mean.
- Excellent chip tune-inspired soundtrack.
- CRT filter option.
- Passing GO! (always when going screen to screen), will create a restart point.
- Lives-based system and a game over lets you go back to the main menu or continue from the last GO! You passed.
- Ki is what you need to use special attacks and abilities.
- Four drops – health, shuriken, restore kit, and 500-point capsules.
- Health bar-based system.
- Tight responsive controls.
- 2D game world with animated backdrops.
- Big huge boss encounters.
- You can wall climb and wall jump.
- Melee and ranged attacks.
- Fast loading times.
- You have a good shot at finishing the game thanks to the continue system.
- It plays like a modern game but feels like a retro game.
- Seven acts to unlock.
- Your best score is shown in each act.
- Act select screen.
- You can replay acts.
- It is a lot of fun to play.
- Combo counter.
- Minimal color palette which is fitting for the era it’s going for and is very impactful.
- Many enemy types and you have to learn their patterns or triggers for success.
- Excellent presentation from the act splash screens to the billboards and locations.
Ninja 1987 Review Cons:
- You cannot remap the controls.
- No actual game options.
- The tutorial is just text and images.
- Scores don’t always show on each act’s best score.
- Has the annoying knockback on hit mechanic. I was hoping that died out but seems not.
- You are very sticky when it comes to jumping near walls and It can cause real problems.
- Boss battles are big difficulty spikes.
- Hot detection can sometimes feel a bit off.
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Ninja 1987:
Developer: SEEP
Publisher: Ratalaika Games S.L.
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