Nominees revealed for Nordic Game Awards 2015

Welcome to the 2015 edition of the Nordic Game Awards! A highlight of the Nordic Game conference in Malmö, Sweden on 20-22 May, the award show this year takes place in the Unreal Theatre, the main auditorium of Slagthuset, on 21 May at 18:00. Host of the show will be Leigh Alexander, journalist, author and Editor-in-Chief for the re-launched Boing Boing website Offworld.

Leigh will hand out prizes in six categories. Here are the nominated games:

 

Best Nordic Game of the Year

Among the Sleep, developed by Krillbite Studio (Norway)

Dreamfall Chapters: Book One, developed by Red Thread Games (Norway)

Kalimba, developed by Press Play (Denmark)

Leo’s Fortune, developed by 1337 and Senri LLC (Sweden)

Max: The Curse of Brotherhood, developed by Press Play (Denmark)

Shadow Puppeteer, developed by Sarepta (Norway)

The Silent Age: Episode 2, developed by House on Fire (Denmark)

Wolfenstein: The New Order, developed by Machine Games (Sweden)

 

Best Nordic Children’s Game

DragonBox Elements, developed by WeWantToKnow (Norway)

Inventioneers, developed by Filimundus AB (Sweden)

Max: The Curse of Brotherhood, developed by Press Play (Denmark)

Toca Nature, developed by Toca Boca AB (Sweden)

Wuwu & Co., developed by Merete Helle (Denmark)

 

Best Nordic Handheld Game

The Silent Age: Episode 2, developed by House on Fire (Denmark)

Size DOES Matter, developed by DOS Studios (Norway)

Leo’s Fortune, developed by 1337 and Senri LLC (Sweden)

Heartbeats, developed by Kong Orange (Denmark)

The Sailor’s Dream, developed by Simogo (Sweden)

 

Best Artistic Achievement

Amphora, developed by Moondrop (Norway)

Back to Bed, developed by Bedtime Digital Games (Denmark)

Heartbeats, developed by Kong Orange (Denmark)

Among the Sleep, developed by Krillbite Studio (Norway)

The Sailor’s Dream, developed by Simogo (Sweden)

 

Best Nordic Innovation

Kalimba, developed by Press Play (Denmark)

Among the Sleep, developed by Krillbite Studio (Norway)

Goat Simulator, developed by Coffee Stain Studios (Sweden)

Heartbeats, developed by Kong Orange (Denmark)

Size DOES Matter, developed by DOS Studios (Norway)

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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