Orbital Bullet Review (Nintendo Switch OLED)

For our Orbital Bullet Review, we play a fast-paced 360° action-platformer with rogue-lite elements, where all actions take place in a circular pattern. Fight your way through a variety of procedural planets and use body modifications, crafting upgrades, and heavy weaponry.

Orbital Bullet Review Pros:

  • Brilliant pixel art graphics.
  • 1.4GB download size.
  • Own in-game achievements.
  • Roguelike shooter gameplay.
  • Opening and ongoing tutorial.
  • Can rebind controls.
  • The game plays out on a circular set of levels with you being able to go up and down levels.
  • 3 save slots.
  • Levels randomize every run.
  • Credits can be collected and spent at ships during a run.
  • Enemy health bars show.
  • Handy jump-to-next-level button prompts can appear and be used.
  • Perks are run-based only.
  • EXP bar shows.
  • Level up and get a skill point to put in the upgrade station upgrade tree.
  • You build the skill tree by selecting one of the two options available to you.
  • Gun drops will pop up stats and show green and red stats.
  • Boss battle encounters.
  • After beating a boss you can pick the next planet.
  • Excellent soundtrack.
  • Simple enough controls with a handy dodge and double jump arsenal.
  • You can carry two weapons and instantly swap between them.
  • Handy heal stations.
  • Very addictive.
  • Strong platforming game.
  • Random scenarios can happen like finishing a level within a time limit or hidden locked chests.
  • Overall huge skill tree that is used to unlock permanent unlocks by you putting the blue credits into them.
  • Combo counter.
  • Upgrade weapons to have them randomly spawn at that upgrade level.
  • Blueprints unlock new weapons and items.
  • A lot of things are going on and it’s such a deep game.

Orbital Bullet Review Cons:

  • Takes some getting used to the circular nature of the game.
  • Annoying has to pick up perks.
  • Ever so a slight slowdown in places.
  • Slow starter.
  • Not sure where to find the achievements.
  • You can spawn or jump levels straight into an enemy attack.

Related Post: Somerville Review (Xbox Series S)

Orbital Bullet:

Official website.

Developer: SmokeStab

Publisher: Assemble Entertainment

Store Links –

Nintendo

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessibility - 8/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10
8/10

Summary

What a shot to the face this game landed up being, it sounds and looks like a bland shooter with a circular playground gimmick. That is definitely not the case for the combat whilst accessible, is brutal with you needing to dodge, jump and roll out of danger, you can’t just shoot willy-nilly as you will die quickly. The level design is well thought out with a mix of cover shooting and double jumping and platforming. Boss fights are a spectacle with clever mechanics and wave-based enemy support throwing in. What I like is the constant want for new things so finding a blueprint or new gun is always a game changer and let me tell you, there are a lot of guns and gun types to be found. You have a hub where you can unlock permanent new upgrades and abilities, then you have a run-based skill tree where you choose which layers of a tree to add to it all. The controls are simple, and the core gameplay is easy to understand but my God it’s difficult, fun, and very addictive. The main problem is the fact that it’s on the Nintendo Switch because now you never have to stop playing!

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!