Outcast A New Beginning Review (PlayStation 5)
Outcast A New Beginning Review, Explore the breathtaking alien world of Adelpha, support the local Talans in their struggles, and fight your way through fast-paced battles against invading robot forces in this 3rd-person, open-world, action-adventure sequel to the 1999 cult classic.
Outcast A New Beginning Review Pros:
- Beautiful graphics.
- 30.72GB download size.
- Platinum trophy.
- Four save slots.
- Graphics mode – performance or quality.
- Screen settings – brightness slider, contrast, and motion blur.
- Accessibility options – vision mode (colorblind support and correction intensity)
- Controller settings – Invert axis and sensitivity sliders, field of view slider, and vibration.
- Minimap option – rotate or lock.
- Four difficulties – story, easy, normal, and hard.
- In-game cutscenes and character interactions can be skipped or fast-forwarded.
- A full 3D world with 360-degree camera control.
- Tutorial pop-ups as you play.
- Third-person action-adventure gameplay.
- Unlock and use fast travel points.
- Pick and choose primary and secondary quests.
- Find and clear out outposts.
- Modules can be found and bought to add new attacks and abilities to your weapons.
- Blue Helidiun is used to buy new attacks and abilities on your skill tree.
- Green Helidiun is collected from the world, chests, and enemies and it is used as ammo for your weapons.
- Sacnner helps show up objectives, people, and any interactive points.
- To take on missions you click an area then the missions tab and then select and track one of the available missions.
- Collect crafting options and materials.
- Milea power is earned from clearing out corruption sites, you use this to do area-of-attack abilities like freezing enemies.
- Corruption zones are small self-contained activities where you have to kill X amount of enemies within the area.
- The mini-map shows markers and enemies as red dots.
- Nano cells can be found and are used for unlocking new module slots.
- Play how you want.
- The map fills in with outposts, missions, etc as you explore and you can place your own markers.
- Side missions will tell you if you are missing certain skills and what they are.
- The loot/material drops look so good, they just shower out of an enemy’s Corpse like a glittering shower.
- When in a conversation, if you do something the game acknowledges that and carries on from where you left the conversation.
- Buy and sell gear and materials at vendors and merchants.
- You can pay to upgrade how much of a material you can carry.
- All your flying, dodging, and swimming WRC is governed by a power (stamina) bar that regents after use.
- Save and load when you want.
- Parkour challenges.
- To get around faster you can unlock the ability to glide and use a jet pack.
- One of your goals is to make friends with and fix broken relationships with villages and races.
- It is fun to just explore and discover.
- Gunplay is tight, it uses a light lock-on to help with flying enemies.
- Outposts will always have loot.
- Essence shrines can be found and are time-based with a health bar increase reward.
- Collectible items from diary pages to statues.
- Whilst it is not the clearest, the mission structure for villages is quite clever with its webbed interconnected paths.
- You can easily zone out and just have big dumb fun.
- Craft potions for health, damage increase, damage resistance, etc.
- There are some fun escort missions.
Outcast A New Beginning Review Cons:
- Cannot remap controls.
- The performance is a bit up and down with screen tearing and slowdown.
- Mission selection is slow and not that intuitive.
- So many currencies and materials to keep track of.
- All the missions just feel like checklists as they don’t all feel connected.
- In some ways like the mission structure and general gameplay loop, the game feels a lot like the original did and makes this sequel feel more of the same with a bit of extra power.
- The performance can get bad when fighting large amounts of enemies.
- You don’t get told all the details of mechanics and what stuff does so it can get frustrating and confusing.
- It’s so easy to go off the script and get lost.
- Such small initial inventory space.
- It doesn’t feel like it has done a lot to advance the genre or offer anything unique.
- Had weird noises happen like enemies thudding against the floor over and over.
- Always have one enemy who gives up fighting and just stands there.
- A bit of a grind when it comes to leveling up.
- Progress-related missions don’t give a lot of information or the time scale of completion.
- Set pieces can feel a bit flat, mostly because they are slow and lack any urgency.
Related Post: Contra: Operation Galuga Review (Steam)
Outcast A New Beginning:
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