Resident Evil Village Gold Edition Review (PlayStation 5)

For this Resident Evil Village Gold Edition Review, we go back to a game that is set a few years after the horrifying events in the critically acclaimed Resident Evil 7 biohazard, the all-new storyline begins with Ethan Winters and his wife Mia living peacefully in a new location, free from their past nightmares. Just as they are building their new life together, tragedy befalls them once again. When BSAA captain Chris Redfield attacks their home, Ethan must once again head into hell to get his kidnapped daughter back.

Resident Evil Village Gold Edition Review Pros:

  • Awesome graphics.
  • 38.20GB download size.
  • Platinum trophy for the main game and a seperate 7 trophies for DLC.
  • You get both the PlayStation 4 and the PlayStation 5 versions of the game.
  • RE Net support where you can upload save data to view it in more depth and compare your experiences with other players.
  • Graphics settings – HDR mode, brightness slider, and Ray tracing.
  • Camera settings – Invert axis and sensitivity sliders, camera wobble, motion sensor camera mode, menu camera movement, and of course the third and first-person perspective.
  • Game settings – aim assist, damage display, display tutorials, HUD, reticle, and reticule color.
  • Controller settings – four control types, adaptive triggers, and set run type to toggle or hold.
  • Four difficulties – casual, standard, hardcore, and the newly added Village of Shadows.
  • First-person or the new third-person perspective.
  • Includes all DLC.
  • Unlockable specials – Resident Evil 7 found footage filter, Go Tell Aunt Rhody safe room music, display weapon charms, and Resident Evil 7 tape recorder save point.
  • Optional recap video whereby Ethan recounts the events of Resident Evil Seven.
  • Survival horror gameplay.
  • Fast loading times.
  • Photo mode.
  • When using the third perspective, it cuts to the first person in cutscenes and certain parts.
  • You can change your perspective within the menu.
  • Tense unnerving atmosphere.
  • You don’t lose any of the atmospheres when in 3rd person.
  • Tutorial tips pop up as you play.
  • 20 save slots.
  • Save at typewriters but you do not need ink ribbons!
  • Huge set pieces.
  • In-game cutscenes.
  • Stunning if somewhat grim locations.
  • Can skip cutscenes.
  • It is possible to pause the game.
  • Button prompts show interactive elements.
  • You can board doors when fighting.
  • Full photo mode support complete with effects, frames, and sliders.
  • Shortcut wheel on the d-pad that allows you to set items and/or weapons.
  • A crafting system that is easy to use and possible at any time through the menu.
  • Environmental elements can be used like explosive barrels or flour bags to blind enemies.
  • The map populates as you explore and will mark points of interest like doors, keys needed, and lock-pick situations.
  • Cleared houses will be marked on the map.
  • The Duke is the merchant where you can buy and sell items/weapons/healing.
  • Weapon charms can be hung on your weapon.
  • Upgrade weapons and storage space from the Duke along with blueprints.
  • Big boss encounters but it’s not always about shooting them, they incorporate environmental aspects.
  • Metroidvania in a way that there is a lot to pick up and then return to previously unreachable areas and rooms.
  • Cooking gets introduced and that’s where you hunt small animals for the Duke and he makes meals that give permanent buffs.
  • You can get downtime between areas and have time to look around for treasure.
  • The map over time will show treasure and hunting spots.
  • Uses the same mechanic from the Resident Evil 2 Remake whereby a room will be red and then blue after you do and collect everything in it.
  • Hidden crystal Collectibles to sell on the walls and ceilings.
  • Treasures that you sell can be in pieces and if you find and build them you get a lot more money.
  • Handy 180-degree turn-on spot action.
  • There are four Lords (bosses) in the game and each is in unique and stunning locations with added unique attacks and features.
  • Full access to the Re: Verse online game mode.
  • New Mercenaries mode additions from characters to stages.

Resident Evil Village Gold Edition Review Cons:

  • The third-person perspective can obscure your view in tighter situations.
  • No Colourblind support settings.
  • Doesn’t have any Playstation VR integration.
  • The swapping of perspective isn’t a button press instead, you have to go into the menu.
  • Slow starter.
  • The interactive prompts when in the third person are particularly awkward as they require almost laser-point precision to use them.
  • The map never shows small obstacles like blocked roads.
  • A lot of backtracking.

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Resident Evil Village Gold Edition:

Official website.

Developer: Capcom

Publisher: Capcom

Store Links – 


  • 9/10
    Graphics - 9/10
  • 9/10
    Sound - 9/10
  • 9/10
    Accessibility - 9/10
  • 9/10
    Length - 9/10
  • 9/10
    Fun Factor - 9/10


The Resident Evil games are a staple of the horror genre and they always try to innovate and push forward. In Res Evil 7 they introduced VR and first-person, for me, I just couldn’t get on with it, I’m not that great with first-person in general and for the most part, I thought I would never get to play Village. Cue the Gold edition and a slew of updates, the one I liked the most was the third-person view! Finally, I got to play Village and the DLC. I am so glad I could get to play it as I regard this now as one of the best entries in the series. Exploring Villages, caves, swamps, and castles is so much fun. In the first hour, I got consumed by the Dread and suspense of the world, I entered a castle and got chased by the Lady of the house and her daughters, the puzzles are there but they are not as taxing as the older games. The action and combat in general are smoother and more immediate allowing a lot more set-piece encounters and tactics. Every time I beat a boss and went to a new area it felt like a new game, every secret I found made me feel chuffed, the crafting is meh but it is harmless. Not playing 7 isn’t a problem as they have a catchup video showing off all the cutscenes and main bullet points so I went straight in feeling like I played it. The DLC offer g is OK, I found it a lot more anticlimactic especially coming straight off the main game, I could see you having a bit more fun with it if you haven’t played Village in a while but even then. I love where they are taking the series, the DLC is the weakest part of the Gold edition it is the main base game making it a worthy purchase. I should note that when playing in the third person you can get the occasional issue of not being able to see everything but it’s very rare, also worth noting that cutscenes or interactions will jump between the first and third person so you can have the same experience. Honestly, I really enjoyed the hell out of Village and I will be playing through it again.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!