Retro FPS Dread Templar Descends into Hell on Early Access Today

Dread Templar

Dread Templar, a fast-paced, retro first-person shooter from the deepest circles of hell published by 1C Entertainment and developed by T19 Games, enters Early Access today on PC via Steam, GOG, and other digital platforms, as announced at Realms Deep 2021. Demon slayers can conjure a 10% launch discount for an entire week.
Seek revenge as a Dread Templar, a fearsome fighter battling hellspawn in search of revenge. Wield an arsenal of demon-slaying tools like mobility-boosting ninja gear, souped-up firearms, and infernal weapons capable of cutting through legions of bloodthirsty fiends.
Dread Templar
Scour the underworld’s deepest and darkest corners to uncover secrets, from hidden weapons to game-changing upgrades. Customize the Dread Templar’s loadout and abilities to increase the likelihood of survival. Slice through demons with a flurry of katana strikes or switch to a shotgun for powerful blasts to send undead creatures back to the afterlife.
Dive into an action-packed experience that implements the best of both ‘90s and modern shooters. Dread Templar’s retro-inspired pixel art and lightning-fast gameplay blend beautifully with glorious headshots, dashing, bullet time, fiendish puzzles, upgradeable skills, and unlockable Dread Powers to create one hell of a trip through the underworld.
Dread Templar
The Early Access version of Dread Templar includes the game’s first two chapters, with 10 demon-infested levels, over 70 upgradable skills, more than 10 weapons, and over 15 enemy types to test the Templar’s tools of the trade on.
Dread Templar Early Access is now available on PC via Steam, GOG, and other digital stores for $14.99 USD / €14.99 EUR with a 10% launch discount during the first week. The game’s 1.0 release is planned to exit hell in Q3 2022.
Dread Templar

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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