Review: 80’S OverDrive (Nintendo 3DS)
80’S OVERDRIVE is a 2D pixel art racing game, designed to take you back in time to when eight and 16-bit consoles, and arcade games, ruled the world.
Pros:
- Awesome detailed graphics that look 16 bit in appearance.
- Full 3D implementation.
- Can use Analog or D-pad.
- Outrun inspired racer.
- 346 Blocks download size.
- Three save slots.
- Banging soundtrack. With drum and bass and techno genres along with more chilled numbers.
- Left and right handed controls options. Each has 3 layouts.
- Neaon ascetic used in menu text.
- Gears- Manual or automatic options.
- World map level select.
- Earn points in races To unlock new races.
- Upgrade car- Spend cash on steering, Power and suspension.
- Buy fuel, Repair damage between races.
- Three game modes- Career, Time trial and a level editor.
- Six cars to buy from Ferraris to Porsche to a Delorean. Doesn’t have the official names.
- Each level has info-Length, Road, Opponent rating, Traffic and Police levels. Shows fee and prize money as well.
- A lot of replayability.
- Take on side jobs for bonus cash, Some are simple button presses whilst some are collect items in your next race.
- Can share created levels.
- Really fun to play.
- Solid gameplay.
- Feels like how you would want an Outrun sequel to be.
- Addictive.
Cons:
- Difficult spikes.
- Hit detection can feel a bit unfair at times.
- When you crash it is nigh on impossible to gain back the lead.
- Sharing levels is a pain as the code generated to share is a loooooong Series of numbers and letters.
- Can get stuck when the money has dried up.
- Starts off a bit slow as you build money to upgrade your car.
- Police are skanky and unfair.



