Review: Blair Witch (PlayStation 4)
Inspired by the cinematic lore of Blair Witch, experience a new story-driven psychological horror game that studies your reactions to fear and stress.
- Really good graphics.
- 21.43gb download size.
- Platinum trophy.
- 5 save slots.
- Fov slider.
- Customize your dog-Fur/eye/collar color.
- Horror puzzle adventure gameplay.
- Uses DS4 speaker.
- Set after the events of the film.
- First-person perspective.
- Horror aspects like jump scare.
- Optional collectibles.
- Multiple endings.
- Masterclass in level and sound design.
- Tape reality manipulation-fast forward/rewind and stop videos to change states and positions of objects, people or scenery.
- Bullet (your dog) can act on his own but you can get him to search for clues, stay, follow and feed him and praise him.
- Little desire to go back through the game.
- Slow starter.
- Sometimes you feel like the game doesn’t explain what it wants from you.
- Easy to miss collectibles.
- Graphics - 8/108/10
- Sound - 8/108/10
- Accessibility - 8/108/10
- Length - 8/108/10
- Fun Factor - 8/108/10
Blair Witch is a masterclass in how to execute not only a horror game but a game based on a franchise. You instantly feel the world around you as it closes in on you. Yes it does a few jump scares and relies a lot on mental anguish and despair but goddammit it executes it so well. The music deserves a particular mention as without it this whole thing wouldn’t work. The game part of it all is where you manipulate recordings you find and change perspectives to reveal new clues. I had a lot of fun playing the game but as it ended I never felt like I wanted to go back, collectibles or alternate endings aside, it’s a one time ride for me.