Blair Witch Review (PlayStation 4)

Blair Witch Review

This Blair Witch Review has us playing a game that is Inspired by the cinematic lore of Blair Witch, experience a new story-driven psychological horror game that studies your reactions to fear and stress. It’s 1996. A young boy disappears in the Black Hills Forest near Burkittsville, Maryland. As Ellis, a former police officer with a troubled past, you join the search. What starts as an ordinary investigation soon turns into an endless nightmare as you confront your fears and the Blair Witch, a mysterious force that haunts the woods…

Blair Witch Review Pros:

  • Really good graphics.
  • 21.43 GB download size.
  • Platinum trophy.
  • 5 save slots.
  • Fov slider.
  • Customize your dog-Fur/eye/collar color.
  • Horror puzzle adventure gameplay.
  • Uses the DS4 speaker.
  • Set after the events of the film.
  • First-person perspective.
  • Horror aspects like a jump scare.
  • Optional collectibles.
  • Multiple endings.
  • Masterclass in level and sound design.
  • Tape reality manipulation-fast forward/rewind and stop videos to change states and positions of objects, people, or scenery.
  • Bullet (your dog) can act on his own but you can get him to search for clues, stay, follow and feed him and praise him.

Blair Witch Review

Blair Witch Review Cons:

  • Little desire to go back through the game.
  • Slow starter.
  • Sometimes you feel like the game doesn’t explain what it wants from you.
  • Easy to miss collectibles.

Related Post: Blair Witch comes to Nintendo Switch on June 25th

Blair Witch Review

Blair Witch:

Official website.

Developer: Bloober Team

Publisher: Bloober Team

Store Links –

PlayStation

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessibility - 8/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10
8/10

Summary

Blair Witch is a masterclass in how to execute not only a horror game but a game based on a franchise. You instantly feel the world around you as it closes in on you. Yes it does a few jump scares and relies a lot on mental anguish and despair but goddammit it executes it so well. The music deserves a particular mention as without it this whole thing wouldn’t work. The game part of it all is where you manipulate recordings you find and change perspectives to reveal new clues. I had a lot of fun playing the game but as it ended I never felt like I wanted to go back, collectibles or alternate endings aside, it’s a one-time ride for me.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!