Review: EvoFish

Go forth and conquer the vast expanses of the ocean. Go from prey to predator, while climbing your way to the top of the food chain.


  • Cutesy underwater graphics. The water looks brilliant with excellent fish motion technology. Kind of over complicating the description but you get the gist. Great graphics.
  • Supports gamepad, wii mote and nunchuck.
  • Controls are simple, In multiplayer its just a case of moving around, In single player its the same but with a few buttons to use.
  • Plays and sounds a lot like a top down feed frenzy if you can remember that Popcap game? Start off as a small fish and eat smaller fish to get bigger. This then means you can eat bigger fish, rinse and repeat. Hitting fish bigger than you will hurt you and take time off you.
  • Health in the game is a time bar, Hit someone and lose time, eat fish and gain time.
  • Soundtrack is mellow and very underwatery, Not a word but describes the feeling Im going for. Subtle melody with splooshes and splashes.
  • Pick ups will appear in all game modes, Things like snowflake that freezes all enemies and players in range of the explosion. Bomb is pretty obvious, speed boost etc.
  • Single player is all played on the game pad and you use the main screen for playing, The game pad screen is used to activate power ups,boosts etc.
  • When you grow bigger in single player you get a short excerpt showing your “evolution” with a bar underneath showing you where you sit on the grand evolution scale.
  • Single player game types are campaign or survival where you have to stay alive for as long as possible.
  • Multiplayer is where the fun and most choice comes:
    • Last One Standing: all players (upto 5) must stay alive the longest, When you die, you drop out. Winner is the last one alive.
    • God Of Swarm: Gamepad player controls the enemies and must kill the other players quickly. Moving the enemies is done by the touch screen.
    • 1 vs 4: upto 3 players team up against the first player.
  • Cheap price point.


  • Slow pace, Even in multiplayer games. It just takes a while to actually get going in terms of enemies showing up.
  • Single Player is more noticeable for stop starting, Transformations all though quick, break the flow (haha get it flow, water?) of the game.
  • Hard to identify enemies and allies in mp games. Also quite tricky to find which fish can hurt you.
  • Needs more power ups or at the least the frequency of their deployment.
  • Enemy to health ratio is a bit out of whack. Always more health than enemies.
  • Not recommended to played with a wii mote on the d pad, The control is awkward and painful due to the d pad size.

In Summary, The game is fun to play in multiplayer, Single player is a bit repetitive and with all the stop starting, can test your patience. Multiplayer is a good blast though. Last one standing being the favourite in this house. As a complete package and with the loew price point, its worth a purchase just for short bursts in single player and for multiplayer fillers. For the more hardcore players, It wont satisfy you due to its more family friendly approach. In other words, its too easy for you. For families is a must buy.


Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!