Review: Family Tree (Nintendo Switch)

Family Tree is a pinball platform game where you’ll be aiming your shots and bouncing on baddies to traverse many hand-crafted levels.


  • Bright cartoon graphics.
  • 180mb download size.
  • How to play upon boot up.
  • Goal-get to the exit.
  • Gameplay-you aim like you do in Angry Birds and then fly/bounce your way towards the goal.
  • Simple 3 button controls.
  • Level select.
  • Play through the four seasons.
  • End of season boss race/encounter.
  • Navigate levels by hitting/avoiding enemies, collect fruit and coins, use cannons and platforms.
  • Aftertouch so you can move in the air.
  • Aim and launch control.
  • Endless climb with four-player local support.
  • Every level is timed.
  • Has its own achievements.


  • No touchscreen.
  • No leaderboards.
  • Menu navigation is a nightmare.
  • No incentive to go all out and collect everything.
  • No tate mode support.
  • Can’t change controls.
  • Little replay value.

  • 8/10
    Graphics - 8/10
  • 6/10
    Sound - 6/10
  • 8/10
    Accessibility - 8/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10


Family Tree is one of those games that are casual to play and casual to come back to. It’s a decent enough little thing but it really doesn’t have anything to keep you coming back outside of easy controls and gorgeous graphics. Yes, it has its own achievements system but again it is just a benign pop up of a pre-planned accomplishment. I find myself coming back if I fancy a quick go on something or want to get away for a few minutes and the game works perfectly for that. At the end of the day, it’s a fine game to play but it’s a short game.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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