Review: Friday the 13th: The Game Ultimate Slasher Edition (Nintendo Switch)
Friday the 13th: The Game will continually set the pace of change, giving you unfamiliar surroundings while Jason Voorhees looks for his latest victim. No single strategy will ever be reliable, forcing players to adapt and change each time they begin their long night in Camp Blood! Be wary, you never know when or where Jason is going to strike.
- Really good graphics.
- 4.1gb download size.
- Murder survival gameplay.
- Includes all DLC.
- Controls-HD rumble, invert axis and sensitivity sliders.
- Touchscreen support.
- Progression feats-Badges (act like trophies/achievements) and two collectible lists for Tommy and Pammy tapes. Can check earned and unearned.
- Spawn preference-Jason, counselor or I don’t care just pick whatever.
- Customize counselor–clothing, emotes and perks (3 slots).
- Customize Jason- perks, weapons and which film version of Jason (each looks different and has different stats).
- How to play-Both counselor and Jason along with challenge mode.
- 3 modes- Quickplay (online), private (online) and offline play.
- Offline play-virtual cabin, challenge mode and bit matches.
- Virtual cabin-first person view, explore locations, interact with characters and props. Use the pc to change date and time.
- Challenge mode-set objectives and settings and finishing one unlocks the next.
- 8 maps-Higgins Haven, Packanack and Crystal Lake are available in both large and small versions then you also get Jarvin House and Pinehurst.
- Offline bots-play as Jason only, choose a map, counselor amount (1-7) and difficulty (3-easy, normal and hard).
- Overall rank+earn exp and level up to unlock new characters.
- PC-earned from playing and used for customisation and perks.
- Cinematic kills trigger an in-game cutscene.
- Jason gets stronger as the game progresses, abilities unlock over time and eventually, you have fast travel, see-through walls, Teleport, etc and this doesn’t include normal features like seeing noise markers or throwing knives.
- Gameplay-counselors escape or Jason kills everyone.
- Can stun/counter Jason.
- RNG for loot and interactions, spawn points.
- Can find weapons and items in-game.
- Escape by getting to an exit, calling the cops, using the boat, calling in reinforcements.
- Dead people can spectate players or use the set cameras.
- In-game Jason can break down walls and doors, kill through beds or closets. Counselors can barricade doors and windows, hide in closest, hide u der the bed, distract, jump through windows, fix a car and drive away, fix things.
- Every game plays differently.
- Small minimap and big map actually.
- Lag kills the gameplay.
- Clipping issues.
- Few bouts of the slowdown.
- No proper tutorial.
- AI can get stuck in animations or run into a wall continuously.
- Can’t change controls.
- Can only play as Jason offline.
- No local play support.
- Other players can really ruin your game.
- Jason can get very overpowered and feels unbalanced.
- Graphics - 8/108/10
- Sound - 8/108/10
- Accessibility - 7/107/10
- Length - 7/107/10
- Fun Factor - 8/108/10
Having played many many hours of the game on Playstation 4 and Steam, I can say that the idea of a handheld version felt very appealing. I like that you get all the DLC allowing themed scenarios and just generally feels fair. OK so first off the game looks nice, I say that knowing full well its quite a dark game so you don’t see much but anyway. I am surprised that they don’t have a “dial back the gore” option but then it would ruin it I suppose. The game plays just like it has before, it relies heavily on randoms/friends behaving and playing properly. That’s always been my issue with these games, other people can flat out ruin everyone’s game and here it’s even easier with loads of markers and items. I haven’t had too much trouble with it but it’s a thing. For new players, you get the full bundle of content including the offline which is good for those bad Internet days, just a shame its Jason only. Talking of Jason he still feels somewhat overpowered and still has the grabbing people issue where it works regardless of line of sight/distance, it’s overall a mixed bag. The content is there, the idea is there but the fun varies due to many factors. Still, it is nice to see on a switch and its not unplayable by anyone’s standard. If you have it on another format there is little reason to get it apart from outside action or poo playing. New players could be swayed with all the DLC and handheld aspect.