Review: Guild Wars 2: Path of Fire (PC)
Guild Wars 2: Path of Fire is the second expansion for, Guild Wars 2. As the balance of magic comes undone, lead your allies in the hunt for the rogue god Balthazar, whose scorched-earth campaign threatens the very existence of Tyria.
- Fantastic graphics.
- New achievements.
- Beautiful flyovers of the new zones.
- MMO game complete with dungeons, Bounties, and events as well as the main story.
- Mounts! You can now buy and earn mounts making the trek across the sand oh so much faster.
- Renown areas. Marked with a golden heart, You can complete these areas for map completion but then go back daily to get bonus loot.
- Events- You can now do mount racing turning the landscape into your racetrack. Race to the highlighted points on the map against other players and AI for loot.
- Handy start expansion layout on your hero window so you can get straight into the action.
- Breaks you in slowly with it being not only a good refresher for returning players but explains a lot to the new player.
- Can nor replay story missions and see the rewards for doing so.
- Awesome effects like sand blowing up and obscuring the view.
- Excellent voice work continues.
- The story is very action packed and is paced really well. I don’t want to give away any spoilers as you need to experience it for yourself.
- Boss bounties with tracking so you can find them easier.
- Dynamic events are in the new expansion and work the same way as they do in the core game.
- Hero events award hero points which you use to unlock Elite specializations which open up new skill types, weapon proficiencies, and mechanics for your profession.
- Masteries- In short, it allows you to continue to collect EXP and fill your level up bar when playing. What filling it does is, in fact, unlock new abilities and upgrading your mount.
- Mastery events can pop up and earn you bonus mastery points.
- The Crystal Oasis map is huge and is very sparse looking at first but its intended to be like that. You can discover these cool little towns and cities each bringing a unique charm to the game.
- Returning players can easily jump straight back in.
- I personally had this as my first real foray into GW2 and after a few hours of the base game, I was able to jump into Crystal Oasis and have an amazing time.
- All new creatures.
- So addictive.
- Massive game screen-filling boss battles.
- All new gear exclusive to the region to earn and discover.
- Cracking soundtrack.
- All new map completion markers and areas to discover.
- Adds many many hours to your game.
- So many mounts to buy and earn from Bunnies to Raptor looking beasts.
- New bounties.
- Interesting NPC interactions.
- Loading times are still long.
- Some racetracks can be horrible with time-sensitive jumps or blind corners.
- A lot to take in at first with all the mastery stuff.
- Graphics - 9/109/10
- Sound - 9/109/10
- Accessability - 8/108/10
- Fun Factor - 10/1010/10
- Length - 9/109/10
This is my first exposure to the Guild War 2 universe, I played a chunk of the base game to get down the mechanics before I tackled the expansion. Once I hit Crystal Oasis I caught myself just saying wow or woah every few minutes. The region they have created here is a real thing of beauty. Yes, I had a few issues with some fights as my experience let me down but that never once put a downer on it. I thoroughly enjoyed the story as it felt full of action but well-paced enough that I could take a break but not forget it. The masteries really give you a reason to push on as the lure of filling the EXP bar fills your obsession with getting that sweet sweet loot. It was really hard to come up with many cons for this review as I just had such a great time with it but the little niggles I did have hampered the mood at times especially in the racing.They really did do a great job here and I implore old players to return and new players to at least check out the base game.