Review: Into The Dead 2 (Nintendo Switch)
Journey through the zombie apocalypse in a race to save your family. Arm yourself with an arsenal of powerful weapons and do whatever it takes to survive. Maim, mow down, and massacre the Dead – anything to keep moving! In a world where no one is safe, how far will you go to make it out alive?
- Decent graphics.
- 1.4gb download size.
- Endless runner style gameplay.
- Tutorial level.
- Actions-shoot, reload swap weapon and grenade.
- Companion- buy them and they grant buffs or do particular actions like getting ammo, kill zombies or do mega damage, etc.
- Earn EXP for each gun and companion then pay to upgrade the stats of them.
- Gameplay-continuesly running you need to avoid/shoot zombies whilst collecting ammo.
- Ammo shows up as a stack with a green light and smoke coming off it.
- 3 modes- story/side stories/arcade mode.
- Story-split into chapters with a handful of levels. Earn stars for doing objectives and get rewards and bonus loot.
- multiple endings.
- Licensed DLC for Ghostbusters and Night of the Living Dead.
- Can replay story levels.
- End of level loot screen, pick 1 of 3 rewards.
- Side stories–own self contained stories you unlock through the main story mission’s. You get to experience new locations, guns and zombies.
- Arcade-randomised levels where you just choose the gun and do the set objectives.
- Powerful timed weapons can be found and used in-game. Things like chainsaws etc.
- Timer countdown after unpausing the game.
- Once per run if you are grabbed by a zombie you can hit them with a knife to escape.
- Boosts-per weapon deal and are things like piercing ammo or knockback effects.
- Fun to play.
- Tons of replayability.
- Different zombie types.
- Some good level design and locations.
- You get some light control on movement to help go different routes.
- Keep any earned exp upon dying in-game.
- Very easy to learn.
- Proper pick up and play.
- No touchscreen support.
- Lacks leaderboards.
- Few geometry clashes especially with cars and built-up areas.
- Hit detection issues.
- Slow to upgrade weapons.
- Difficult to maintain a string of star collection.
- Have to unlock side stories even dlc has to be earned for the right to play.
- No controller options.
- Can’t quit out of arcade mode.
- Gameplay doesn’t change much.
- Really slow to build up cash for upgrades.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessibility - 8/108/10
- Length - 8/108/10
- Fun Factor - 8/108/10
Into the Dead 2 is one of those games that you pick up for a quick game and then subsequently lose hours to it. It’s such an easy to learn to pick up and play a game. To its credit, it chucks many levels at you and an impressive array of guns weapons and companions that long sessions are more or less encouraged. The goal is simple, kill zombies escape and buy bigger guns. In reality, apart from being fun it does come with a bit of grind unless you are lucky with ammo pickups you will spend a large chunk of your runs avoiding zombies and that means fewer stars which means less progress and new guns and rewards. The gameplay is solid but it hardly ever changes up again unless you stumble across one of the power weapons. I really like the game but it has a lot of limitations and grind and repetition that it does sour the taste somewhat but if you can get in the habit of a couple of runs a day then it’s fine otherwise you will probably get burnout.