Review: One Way Heroics Plus (Nintendo Switch)

Across all dimensions, the only constant is Darkness! A procedurally generated RPG-roguelike journey across the multiverse! In One Way Heroics, you take on the role of an intrepid adventurer who must travel across the land and face the Demon Lord before a mysterious darkness engulfs everything.
Pros:
- Pixel art graphics.
- 419mb download size.
- Extras-adventure journal (look at previous runs), full stats breakdown by mode, and watch replays.
- Character creator-name, class (swordmaster or Knight initially), male/female, and perks. Pick 3 of 7 perks that adjust your stats.
- Dimensions (game worlds)-random new one, manually type a name in, five preset dimensions with a brief description of them.
- Two difficulties modifiers-Walk in the park or afternoon stroll. It relates to when and how often the demon Lord appears.
- Every setting every option has a small descriptive text.
- Fast loading times.
- Roguelike RPG gameplay.
- The level will be constantly moving from left to right and you must outrun it.
- Text pop up for pickups.
- The on-screen button layout is shown.
- All new characters.
- Damage and health numbers pop on screen.
- Can replay previous dimensions you created.
- Progress is based on distance.
- Earn Hero points from playing and use these points at the game over to buy new character classes/new perks or increase dimensional vault (items you carry over from a run).
- Can watch and/or save run replays.
- New NPC and I believe it is over 200!
- Advice corner will show on run over the screen and help you with improving.
- Retro feel to it all very SNES era vibes.
- Pause screen has full inventory management, call on the fairy for help, stats, weights, run stats.
- Big open levels that have optional paths.
- Revamped UI.
- Nice border art that changes, the game is not full screen.
- Very 90s RPG sounding soundtrack.
- Every time you attack or move it counts as a turn, you have a turn counter but you can refresh it with pickups.
- Eight-way directions.
- Combat is a simple press attack and auto defend, cast spells.
- Items to pick up everywhere.
- The map is shown on screen.
- Meet NPC and get new powers or find shops and quests.
- On-screen progress updates.
- Can bring up and use a grid system.
- Can see enemy health bars.
- Pick items that need to be identified.
- Can get quite addictive.
- Endless replayability.
- The game world plays out on a map that looks like the map screens you would get on older Final Fantasy games or Link to the Past.

Cons:
- Really small text.
- Not full screen.
- No touchscreen support.
- Can’t change the background image.
- A lot to take in.
- Takes a while to get going.
- Difficulty spikes.
- Not the best of tutorials.

