Review: Rift Keeper (PlayStation 4)

Embark on your journey, travel through rifts and restore the balance as the Rift Keeper in this handcrafted 2D roguelite platformer with challenging, fast-paced action gameplay.


  • Cool pixel art graphics.
  • 1.25gb download size.
  • Platinum trophy.
  • Roguelike action platform gameplay.
  • Tutorial.
  • Main hub town where you can use the shops and level up.
  • Gameplay-play through ten separate levels, growing in difficulty and then face a boss.
  • Levels randomize each run.
  • Feels a bit like a low-level Dead cells which is no bad thing.
  • Loot chests-found in a run or given as a reward.
  • Speed run bonus.
  • Earn gold in level.
  • Buy/sell inventory.
  • Totems/statues hit for a random effect.
  • Complete a level by killing 70% of enemies then use the portal out.
  • Level up in the skill tree and s permanent.
  • Collectibles-found in level and you can trade 5 for a random reward.
  • Loadout-weapon/magic/rings/necklace/broach. They give random effects or change your stats.


  • Annoying one track music.
  • Can’t do a jump and attack.
  • Basic AI pathfinding.
  • RNG dependant.
  • Slow to get gold/new items.
  • It can be hard to see enemies.
  • No map.
  • It doesn’t explain the whole roguelike part of the game.

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10


Rift Keeper is a good action platformer with a heavy emphasis on combat and the roguelike elements. When you die you lose everything except the skill points. Gold drops from enemies and can be found in loot chests, incidentally, you earn a loot chest by finishing a level and can earn a bonus one by finishing a level before the timer runs out. It plays like a Dead Cells clone complete with the lighting and fast pace. It has a lot of niggles like no jump attack or the fact it takes so long to get going. I liked the idea but for me, it didn’t fully commit and for that the game is just OK and lacks any real desire to push yourself, the story is a simple one and the locations are cool but I dunno it just never really connects. Overall its a game you would give a good solid few hours too then never come back.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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